The studio item lists for Neo are found at: abdata\studioneo\info. Open the 00.unity3d one in SB3UG, and locate ItemList_00.
You can a) edit it directly in SB3UG, or b) highlight ItemList_00, press ctrl+c and paste it into notepad. Once done you just copy
all the text from notepad and paste it back into ItemList_00 with ctrl+v.
The list for NEO is a bit different, but not too different.
You'll have to add this at the end of every line: <><False><False><><False><><True>, along with removing the empty <><> at the beginning of each line.
Neo doesn't have a line ID, so items works as with everything else in regard of IDs, you don't need
to worry about ID gaps i.e: 01, 02, 03, 10, 11 etc.
If you want to, you can put the HH stuff in their own category.
You can add your own categories by editing ItemGroup_00. That one is
simple to do.
Add this line to the bottom of the list in ItemGroup_00:
<14><Honey Horror>
To get the HH items to end up in it you edit this in the ItemList_00:
<15025><1><Slime Pool 04><><studio/itemobj/honey/sit_HoH_s1.unity3d><slimepool_04><><False><False><><False><><True>
<15025><14><Slime Pool 04><><studio/itemobj/honey/sit_HoH_s1.unity3d><slimepool_04><><False><False><><False><><True>
It might sound all compicated and stuff, but it is really easy to do all of this. Just keep an eye on what you do.
You can a) edit it directly in SB3UG, or b) highlight ItemList_00, press ctrl+c and paste it into notepad. Once done you just copy
all the text from notepad and paste it back into ItemList_00 with ctrl+v.
The list for NEO is a bit different, but not too different.
You'll have to add this at the end of every line: <><False><False><><False><><True>, along with removing the empty <><> at the beginning of each line.
Neo doesn't have a line ID, so items works as with everything else in regard of IDs, you don't need
to worry about ID gaps i.e: 01, 02, 03, 10, 11 etc.
If you want to, you can put the HH stuff in their own category.
You can add your own categories by editing ItemGroup_00. That one is
simple to do.
Add this line to the bottom of the list in ItemGroup_00:
<14><Honey Horror>
To get the HH items to end up in it you edit this in the ItemList_00:
<15025><1><Slime Pool 04><><studio/itemobj/honey/sit_HoH_s1.unity3d><slimepool_04><><False><False><><False><><True>
<15025><14><Slime Pool 04><><studio/itemobj/honey/sit_HoH_s1.unity3d><slimepool_04><><False><False><><False><><True>
It might sound all compicated and stuff, but it is really easy to do all of this. Just keep an eye on what you do.