Nah, there's no point for users to test a creature that's has its mesh deformed. It's quite easy to see what bones that can be removed.
Each part that is added to a creature has a single bone or more, if it is things like back plates or w/e then those bones can be
removed, but I'd still have to merge the meshes or there would be floating parts.
I like the second the most, I wish the 3rd stage and the second one was merged together and that there were more build options.
Well, you can use the console anywhere in the game, but to export a creature you'd indeed have to be in the creature editor.
I believe the creature editor in the main menu has all parts unlocked, not sure though, else they'd be unlocked as you reach the space age.
Each part that is added to a creature has a single bone or more, if it is things like back plates or w/e then those bones can be
removed, but I'd still have to merge the meshes or there would be floating parts.
I like the second the most, I wish the 3rd stage and the second one was merged together and that there were more build options.
Well, you can use the console anywhere in the game, but to export a creature you'd indeed have to be in the creature editor.
I believe the creature editor in the main menu has all parts unlocked, not sure though, else they'd be unlocked as you reach the space age.