I haven't tried porting from Daz3D, but I've been looking at a few Daz3D models thinking about it. The $$$ did stop me though.
If you can convert/export a model from Daz3D's format into i.e .obj, .3ds or .fbx format, then the rest is pretty much child play.
It may be most time consuming to adjust the different values in the material, but if you need to make some edits to the mesh itself, then
that can take a bit of time as well.
I assume that you have seen some Daz3D models that you liked?
If you can convert/export a model from Daz3D's format into i.e .obj, .3ds or .fbx format, then the rest is pretty much child play.
It may be most time consuming to adjust the different values in the material, but if you need to make some edits to the mesh itself, then
that can take a bit of time as well.
I assume that you have seen some Daz3D models that you liked?