This is probably a hot take and I'm probably the only one here who feels this way about 夏色のコワレモノ but I really think this game is massively overrated.
The story is good but the game-play feels kinda forced and the artwork isn't that great. I don't expect the game to maintain that ridiculously high rating it got on DLsite after 1-2 weeks pass.
Quality of the artwork IMO is one of the top 2 most important things when doing H-games, let alone NTR.
I remember this author made a game similar to Fallen Warrior Makina in the past. If you compare his artwork to that in Fallen Warrior Makina, it's like night and day: the artwork in Fallen Warrior Makina is way better.
Also didn't enjoy the game as much as I could've. The art is a great example, but imo, the boobs are still kinda gross. Boobs only look like that if the girl was fat, lost weight, and the skin around her chest (in particular the upper portion) has too much skin so it's not enough to keep her boobs perky. Young, healthy girls who have good BMI ratios have tight, perky bodies, especially if they're athletic.
I also didn't think the story / game play was that interesting. I spent the entire game pressing T to skip time, going onto the map to find where she is, walking there, peeping, and then pressing A to teleport home. That's literally the entire game / premise. I also think the game having 5 different routes detracts from any sort of cohesive storytelling. I like it when games have a single route that leads to corruption, and then multiple sub antagonists to fulfill your fetish. I also didn't like Saki, which just felt like a weak slut. My favorite NTR antagonist archetype is the delinquent, but this one barely taunts the MC. The "blackmail" part was also kinda lackluster. I wish there were more explicit actions that as the MC, you can do to further the corruption. Rather than a single trigger (going to clubbing).
More choices = more struggle. More struggle = more dialog. More dialog usually = more payoff.
