My Mafia game was confusing and abnormal. Good thing I scrapped the project before I actually made it. Though, my theme was excellent, if I do say so myself.
『Still, I have so many fresh ideas for my MG... I can't wait to host... I think I'll finally be able to make a story-based and very fun MG that won't last for months but be quick... Although final length would still depend on players...』
A given mission, mechanical assault, manufactured devotion.
Red eyes, an upside-down form. Even the twisted shape was made to be that way.
No matter how cruel the slaughter, worse than a demon's,
or how gentle the kindness, greater than an angel's,
a machine has neither will nor madness—only code, and a few bugs.
So why, then, does it feel so unbearably sad?