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Endure is not as reliable as Substitute.
You're a sitting duck if your opponent predicts the endure but that can be hard in some cases.
Substitute has the added bonus of protecting you against status conditions which might ruin your set-up.
Well Endure has the element of surprise I suppose :3
But yea as Endure, Substitute has it's own little problems.
Substitute is reliable but predictable and the opposite is true for Endure.
That's my way of beating the E4 so I guess that it would work against players as well? :/That straightforward approach won't work against skilled players.
You'll be outpredicted and countered before you even know it :3
Flail? It's rather easy to stop.
There are defensive monsters remember? Steelix, Skarmory and Rhyperior to name a few. They can roar/whirlwind/attack it to stop it's killing spree.
Heck even a Gengar with focus sash/Choice scarf trolls it to death
Edit: And not to forget, priority moves eat Linoone without Extreme Speed

I meant a Gengar holding focus sash. Even if Linoone is faster, shadow claw will not KO gengar and gengar kills Linoone instead.
Assuming linoone is at very low hp..
And Gengar With Choice Scarf easily outspeeds Linoone after a salac berry boost.
Yea that's a possibility too but yea battles are Mind games, guessing what your opponent will do next and counter that.
And steelix is by no means f*cked if it accidentally gets matched up with a special attacker. Switching out again is always an option.
Switching Pokemon happens A LOT during battles and predicting the upcoming poke can mean your Victory or your Loss.
I'm off for dinner and work stuff too!
I battled many times and lost a few times because of a prediction error :3
This, exactly. I know that The Pokemon Company sells commercial strategy guides containing information sites like Serebii and Bulbapedia have, so perhaps it's a marketing strategy to have you get the guides for the best EV training. But I'm baffled that there's no easy way to finding out your current hidden stats. I find it easiest to use save hacking software like Pokesav or Pokegen (which you could also use to cheat, of course).hmm considering the importance of EV, why it's hidden? the impact of EV is very huge for stats and yet we're not informed about which Pokemon we should defeat in order to increase... let's say, attack for the example.
Yeah, breeding is fun, and no words can express the feel you have when an egg hatches and yields you a rare Pokemon with lots of potential. However, as you said, it's still too much effort. In other monster-raising games, such as Dragon Quest Monsters, breeding is quite instantaneous and you don't have to wait too long just to hatch an egg. I guess that's why such games have a lot of monsters only available through breeding unlike Pokemon.[MENTION=2]Ignis[/MENTION] ; I must say..Showdown looks pretty cool :o And it's even animated! I'm pretty sure I'll be trying it out very soon.
I know and as I said before Wifi battles take much more effort.
Gen II has to be my favorite gen and Suicune is my all time favorite poke and that will never change :3
Even still I have carefully bred/Ev'd over 4 boxes of Pokemon in Diamond. And I even ended up with a Buizel with 31 IV for all stats! The memories of eggs all over the place xD. It had plus points though as I hatched 9 shiny pokemon while breeding ^^
I actually like that the designs started to get more complicated once the games had colours (i.e. Gen III and onward). Some Gen I & II Pokemon feel too simple. Sure, such simplicity is also a signature of the series itself, but I could certainly appreciate more badass-looking monsters as opposed to modified natural creatures.[MENTION=2]Ignis[/MENTION] ; I have nothing against the gen 3 and 4 pokemon... but after sapphire was released, it seems like pokemon after that just started getting...... well.... stretched? Just wasn't the same stuff.
[MENTION=29831][MENTION=38786]Hinode[/MENTION] ; I need to pick my words better :3 I meant that either a Gengar with Focus Sash or a Gengar with Choice Scarf beat Linoone's case.
Everyone sees it differently I guess. There's 2 groups of people, those who just play for fun and those who put much effort into the competitive part. It's just a part of Pokemon. They wouldn't implement such 'difficult' mechanics if it weren't for the battles.
As for me, it doesn't get boring. I still like the battling but I just don't do it anymore. Probably because most of it is directed to BW and Diamond and the others are kinda forgotten.
Only downside, I can't stop thinking outside of the competitive play xD
Just as you mentioned before you like Aggron I immediately thought of other steel types that are better for usage D:
Like my reason to use Aggron xD Rock Head + Double Edge was an awesome combination in my Sapphire and he had a good ammount of Attack for being so tanky :3 You could also catch an Aron at the cave near the 2nd gym so you could get him pretty early.[MENTION=38786]Hinode[/MENTION]; Focus Sash isn't like Focus Band whose success rate is rather random. Focus Sash is guaranteed to function (unless item effects have been disabled, of course), just like Sturdy, but it disappears after it activates. And Pokemon battles are serious business.
Personally, though, I employ a different style when playing online battles or league-style battles such as the PWT or Battle Subway as opposed to the adventure and fighting trainers in the games. The latter requires more strategy and planning, whereas with the former I can use whatever Pokemon I want, raise them in any way I prefer, and just sweep through all my opponents. The fun is in raising them rather than employing tactics.
I remember collecting red, blue, green, and yellow shards in the previous generations. I believe Generation III was when it was started.
I just couldn't find much use for them back then, but now in Generation V I do. Same goes for the Battle Points. xD
Here I am, battling in the PWT or Battle Subway trying to get those points and shards. I finally have a reason to go battle somewhere to 'not earn experience', but to earn items for my Pokemon or for Move Tutors..
Why are pokemon battles serious business? Is it because players are desperate to win? Or is it because they feel humiliated if they lose at a game which they've played ever since they were young?
Why is it fun to raise them? Isn't it basically just alot of exp farming? >_> I would never even put the effort into raising a pokemon just for competitive play :/ It sounds plain boring to make every single member of your team completely perfect.
Sure, gathering BP and shards is fun, but my main reason for battling in PWT and Battle Subway is just because the battles themselves are fun, actually. Plain and simple. PWT is even better as it has a nostalgic touch to it. I mean, come on, gym leaders of all generations! And they're tough too!Here I am, battling in the PWT or Battle Subway trying to get those points and shards. I finally have a reason to go battle somewhere to 'not earn experience', but to earn items for my Pokemon or for Move Tutors.
I dunno. Everyone might have their own reasons, but I don't consider myself desperate to win, nor do I consider losing humiliating. After all, very slight differences in very simple things―like speed, type match-ups of the first Pokemon in the field, and the like―can impact the course of a battle significantly. A single missed attack can lead to disaster and turn the tide for the rest of the battle. That, in and of itself, has its own fun.Why are pokemon battles serious business? Is it because players are desperate to win? Or is it because they feel humiliated if they lose at a game which they've played ever since they were young?
Why is it fun to raise them? Isn't it basically just alot of exp farming? >_> I would never even put the effort into raising a pokemon just for competitive play :/ It sounds plain boring to make every single member of your team completely perfect.
That, and every time I get close to spending too much time getting Pokemon, I tend to think that there are still other Pokemon games in this generation... and there'll be new generations too, so I'd rather not exhaust every single option in a single game. As for moveset-focused breeding, I rarely do so except for Pokemon I know I'll use for long or in specific tourneys like Battle Subway and the PWT.[MENTION=2]Ignis[/MENTION] ;
I agree with that. Also why I eventually gave up breeding and because I practically bred everything I wanted too. There's nothing left for me to breed. It's not that I'm gonna breed 5 of the same Pokemon just for different movesets. 1 or maybe 2 is more than enough.
I remember that Rattata..boy..did that thing caught me off guard when I first battled it >_>
Indeed Gen 1 en 2 were simple but that didn't take the fun out of it. I prefer it a bit simple than way to elaborate to be honest. All the new 3D stuff doesn't appeal to me much..