I more like to dislike when there are comments like "this once a fake" and than you doudge to the next one and die and a new comment appears "so is this one"
I dislike the fact that in western games more attention in details goes to surroundings while in japanese games to characters themselves. Is it so hard to make both good?
A given mission, mechanical assault, manufactured devotion.
Red eyes, an upside-down form. Even the twisted shape was made to be that way.
No matter how cruel the slaughter, worse than a demon's,
or how gentle the kindness, greater than an angel's,
a machine has neither will nor madness—only code, and a few bugs.
So why, then, does it feel so unbearably sad?