This is how an animation sequence looks for the time being:
Although, being able to record the HS screen, I can jus turn it in to a movie clip and run that instead. Although, a movie clip would probably be more resource heavy.
I've tried various screen sizes but ain't getting past 600x480, but even with images at 600x480 about 20x10 px gets is outside the screen size.
I'll leave it be at the original screen size for now. I've kept every image in their original size (1920x1080), so eventually when I can override
what seem to be a 600x480 and some image stretching, I'll add in those large res images.
Gosh, you have been busy no doubt! Can your picture host use thumbnails btw? Those big shots took a while to load for this old rusty net I'm currently on.
The 360 view was pretty sweet as well.
Anyhow, I gotta get back to set some game mechanics up and what not, so catch you later!