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tmvaegis Syncroz tmvaegis wrote on Syncroz's profile.
I only ever spoke of one error, and it was the same one Seth and a few others spoke of.
At any rate, I at least figured out the issue with HiRNEO, and the fix was exactly the same. First, here's how you have this particular object done in the list:
<><><4200><10><God ray 01><><studioneo/sit_01.unity3d><godray_001>
It's those extra brackets in-between God ray 01 and studioneo. It should look like this:
<><><4200><10><God ray 01><studioneo/sit_01.unity3d><godray_001>
Again, it's the same problem as before, so HiR at least seems to work... now the problem is that the items aren't showing up in NEO at all. Which category are they supposed to be in? I checked through all the items and they are nowhere to be found. Do keep in mind that I am using your original directory choice, involving the unity3d file in abdata/studioneo.
I just checked the ItemList_00_00 MonoBehavior file, and nope, the files were not added. So, the sit_Rays_01 list file seems to be fine, (otherwise I'd be getting errors, again) but something else, perhaps with the unity3d file, is not.
At any rate, I at least figured out the issue with HiRNEO, and the fix was exactly the same. First, here's how you have this particular object done in the list:
<><><4200><10><God ray 01><><studioneo/sit_01.unity3d><godray_001>
It's those extra brackets in-between God ray 01 and studioneo. It should look like this:
<><><4200><10><God ray 01><studioneo/sit_01.unity3d><godray_001>
Again, it's the same problem as before, so HiR at least seems to work... now the problem is that the items aren't showing up in NEO at all. Which category are they supposed to be in? I checked through all the items and they are nowhere to be found. Do keep in mind that I am using your original directory choice, involving the unity3d file in abdata/studioneo.
I just checked the ItemList_00_00 MonoBehavior file, and nope, the files were not added. So, the sit_Rays_01 list file seems to be fine, (otherwise I'd be getting errors, again) but something else, perhaps with the unity3d file, is not.