sorry to bother when you busy, i can't open it
View attachment 72601
Already at startup?
Where did you download the game?
Why does it say v1.00 at the top?
When you requested the game you linked me version 1.56.

Edit: Also since the title isn't translated I assume you have a packed version and you need to unpack it first using EnigmaVBUnpacker.
 
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Already at startup?
Where did you download the game?
Why does it say v1.00 at the top?
When you requested the game you linked me version 1.56.
o you right sorry, im stupid, im gonna share it to f95 is that ok?
 
Err... I guess I'll do that myself. I didn't think to do that because the translation is so bad.
ok, thx, i tell you if i find bug, and its playable so i think its ok, and can you do word wrap, the dialog is off the screen
 
Err... I guess I'll do that myself. I didn't think to do that because the translation is so bad.
found it
1749548270631.png
 
sorry but can you do word wrap, the dialog is go off screen
Can you be a bit more specific? I'm playing through the beginning right now and I'm not seeing any dialogue go off screen.
Please share a save or give specific instructions for when it actually happens.
 
Can you be a bit more specific? I'm playing through the beginning right now and I'm not seeing any dialogue go off screen.
Please share a save or give specific instructions for when it actually happens.
there is actually quite a lot
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There's no way this dev was at sound mind while making this...

I managed to fix it in 0.3, but you need to delete your "fonts" folder before applying it or it will still use the wrong font.
event on village chief house (save file 5)
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Try 0.5.
This game is constructed in such an annoying way, if I would want to translate everything I would have to make a new MV parser. :kurochan_dead:
I played until the end. I didn't unlock everything, but so far I haven't encountered any bugs
 
Don't know for certain it's rpgmaker but it shows the icon when you go to select the game and start so should be.
RJ01375069 this seems like it will be way to complicated for a text grabber to work on [is it possible to translate?]
 
Don't know for certain it's rpgmaker but it shows the icon when you go to select the game and start so should be.
RJ01375069 this seems like it will be way to complicated for a text grabber to work on [is it possible to translate?]
Edit: Also to mention it, that game is running on RPGM MV.

SLR Translator does correctly grab all text, but all those menus and character descriptions are picture based.
You can find the icons/buttons in www>img>characters, and the character descriptions in www>img>parallaxes.

They are encrypted but can easily be decrypted by using petschko's tools, or the random python script I've included in the additional tools package.
To translate them you would need some kind of OCR solution, or just feed it to to Google.
1752354255017.png
I had an OCRMTL project at some point, but had to stop working on it due to hardware constraints.
 
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