『If it comes to battle in my MG I think of either doing this system: First players choose 5 actions they are able to do or leave the choice to me. Then once battle begins they will choose the action they want to use and will have to respond to opponent's action from those 5. If both opponents choose to leave the choice to me I will simply consider all the factors (like sleepiness, hunger, tiredness, etc) and the one who will have higher stats in the end will win.』
『I'm gonna do that too ^_^』