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What do you value more in otome: the plot or the romance?

i lean a bit more towards the romance side. i usually want to see how the plot can fit in with the romance and how each route can take it and give the romance, but i still value routes where the plot isnt in the main focus and its just mainly the plot device for the route setup. sometimes its nice to just see the characters fall in love and not have to deal with some crazy situation thats going on. so even though i do like the plot mainly, if the romance is good then it can make up for the route being less focused on the plot
 
Value both of them!! There's otome game which had few romantic scene ( just at the happy ending you will see ml and heroine being romantic 🫠 the plot is so cool i give it 10/10 but if only they increased the romantic scenes, it would be perfect for me
 
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For me, the story always comes first. Romance is a nice bonus, but only if it's built on top of a strong and well-written plot.
 
I value romance aspect way more than plot. I don't mind plot being too predictable, but if the romance part is bad, that's a big no for me.
I love otome games with good plot, but it is not this important to me
 
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Depends on the subgenre.

If it is a riveting fantasy story, a dark horror story, or something with a high-stake plot, the plot should be the primary focus, but can have romance elements of course.

A slice-of-life that focuses on romance? Yeah, the plot can be secondary to the romance.
 
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Romance-only focused games feels a little bit boring to me. Many romantic stories have similar structure, so I'd like to have something going on in the background to spice things up.

I also prefer to fight for romance, so it would be a prize in the end, after many story hardships are overcomed, instead of having it served on a plate from the first lines, so plot is more important to me
 
For me, in general, the plot comes first, I can handle bad graphics if the story and characters are incredible *cough* FE3h *cough*. But if I am playing an otome, I expect romance to be the most important part of the game.
 
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I think i prefer a good plot than a good romance (?) bc ik alot that were disappointed after playing jack jeanne bc it's sold as an otome game ( aka romance game ) but i really appreciated it alot !!! I really really like the plot and the story and was tbh more into ig than having to get with a character , there's none to almost no romance in this game and it didn't bother me at all !! I think they had to make a choice and picking the plot as definitely the good choice bc that otome is one of my fave otome !!
 
ik alot that were disappointed after playing jack jeanne bc it's sold as an otome game ( aka romance game )
funnily enough not at first! at first, it was sold as just a "romance game", not specifically "otome". just like homicipher (although this one is barely otome) was just a horror game at first. i wonder if thats why? but i havent heard people complaining about bustafe's romance, even though it wasnt calling itself otome at first either.. interesting
 
I prefer a focus on story over romance. I've noticed that with romance or relationship-heavy games I've played the plot often seems like an afterthought and some hand-waving away plotholes is done, especially in the games where you don't find out the full story until you play Every Character's Route. If the game has no interesting story though and owns that, and doesn't try to make it grandiose without proper justification, then a romance-focused game is more palatble for me. Otherwise it comes across like the writers are trying to eat their cake and have it too, and I can't say that that works out well in most cases.
 
I prefer a balance of both, but value romance more when it comes to otome. I can play an otome with a weak story if the characters and romance are enjoyable.
But if the romance is lacking and the boys don't win me over then I'd rather play a different otome or a non-otome VN instead.

What does FE3h stand for?
FE3h stands for Fire Emblem: Three Houses
 
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I place more importance on the story. If the story is well-written—or, more specifically, if the character relationships are well-developed—I'll grow attached to the character and look forward to seeing how the story unfolds. But the truth is, sometimes many games seem to be designed primarily to feature romance, and the plot ends up being a complete mess…
 
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Both of them are important, and ideally a good balance between both of them, though I prefer the plot of an otome a bit more. It doesn't have to be a groundbreaking story either; even with a simple story, as long as it's consistent and presents it well, I'm good.
 
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I prefer a balance of both, but value romance more when it comes to otome. I can play an otome with a weak story if the characters and romance are enjoyable.
But if the romance is lacking and the boys don't win me over then I'd rather play a different otome or a non-otome VN instead.


FE3h stands for Fire Emblem: Three Houses
Thanks
 
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I think the story is slightly more important to me. Romance is definitely one of the biggest appeals of an otome game, but I love when the relationship grows naturally through the story. Seeing the characters change, support each other, and slowly develop feelings makes the romance feel much more special.
 
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Both! I love fictional romance genre, the whimsy and the absurdity of it all. I also love worldbuilding, conflict resolution, story progress, character development. It would be a high 8-10 rating in my opinion if the writer can marry both.
 
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Romance!! Definitely romance! I've played games with really good stories, but the romance felt rushed and the romantic payoff was lacking. There wasn't much intimacy between the MC and LI, and I never really felt like they were falling in love, so I didn't find those games very satisfying. For me, romance is something every otome game absolutely needs to get right. That's what makes it feel like an otome game in the first place.
 
FINALLY, a good question. Romance, and it's not even close.

I alr grew out of visual novels as a genre long time ago. The only reason I keep coming back to them is because all roads lead to otome visual novels whenever I'm seeking good dating simulators--or even a particular LIs I'm interested in. WHICH also means plot usually comes with the package whether I asked for it or not. But, don't get me wrong, I appreciate a well-written story (though rare), but at the end of the day, I'm here for the romance. If the relationship doesn't make me feel invested, then even the plot isn't enough to anchor me into the game LMFAO. Strong plot is a bonus; a strong romance is why I bought the game in the first place.

PS: this is among the patterns I notice; the plot may be strong and firm, but the romance is WEAK (that kind of feeling where the romance is the bonus.) the suffocation that the romance no longer has place within the room (obviously plot monopolized it). It could also be the reason why some routes feel so forced with romance; it feels so unnatural af.)
 
Both of them need to be balanced, otherwise I won't finish it, because without plot, relying only on romance is a cliché love story, and if there's only plot without romance, it's like something is missing, like a dish without a complementary spice.
 
The romance could be perfect, but if the plot sucks, the characters usually end up falling flat. Plot all the way!!!!!!! ^_^