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The biggest turn-offs for you in otome games

ryuntsai

Active member
Elite
極乙女
Oct 24, 2019
406
1,242
I feel like I can tolerate pretty much any character trope… imprisonment, yandere behavior, betrayal, etc. But what I can't stand is when a story throws in angst just for the sake of making the characters suffer, without any good writing to back it up.

Is there any story or character traits / behaviour that gave you a big turn off?
 
An FL who's overly embarrassed or naive or reluctant to respond to the flirting/moves of the ML on his route, unless ML is an ass in which case I wouldn't be playing his route.
 
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I don't like plots where there's barely any romantic development but then suddenly they're in love by the ending🫥 it feels like they're forced to fall in love just because it's time, but with so little build-up it just comes across as awkward.
 
- Elder brother/father type of LIs, who saw MC as a little girl, and now want to have sex relationship with her. Not my kink. 😔
- Type of games, where in true end you understand, that it's impossible to achieve happiness in every other ending. Why did I read it then? Why do they have happy ending vibes when it's all an illusion? If you don't want to give other guys their real good ends, just make one single good ending, like in Hana Awase games 🙃
 
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I think a Mary Sue type of MC (Like too saintly) or male interest that doesn't think about the consequences and just go along with whatever the MC says.. (like let's be rational bro pls pls pls)
 
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I hate otome where the romance happens at the end or doesn't even happen and is just "implied". That and otome where 90% of the routes are the same and the only thing that changes are short scenes with the LI's
 
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To be honest, some game storylines, such as those that start well but become less appealing as the game progresses, with messy storytelling and few romantic scenes or interactions between the male and female leads, are what I dislike the most! I also really don't like the plot where the male lead uses the female lead as a stunt double! I will give up playing this game directly. The boring plot will only make people feel anxious and frustrated.
 
Having played several otome games this year, I've identified what I truly cannot stand:

- I hate love interests (LIs) who are womanizers and remain that way throughout their route.
- I hate routes involving brothers, uncles, or any other family members—though I might make an exception for stepbrothers, but only in very specific cases.
- A poorly written route that lacks character development—the kind that developers like Otomate include simply because they feel the need to have five or more love interests.
- A slow-moving plot.