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Anime Sharing - Netorare General Discussion Thread

Hi there my fellow NTR lovers. I have being procrastinating this for quite a while, but since things are really slow for NTR lately (nothing good coming out for a while, except some doujins here and there), I think it's time I'll do what I promised some time ago: Here is my guide for the simulation part of Toaru Hahaoya no Ayamachi ~Yukari Sono Kouhen~. Keep in mind that this is just a guide, not a walkthrough. This guide is intended so you know the meaning of all the stuff in the "tutor simulator", so you can decide the schedule and enjoy this great game to the fullest knowing what you are doing and what you want to accomplish (since the scenes and story will vary depending on Touta's mini-test results, some things you plan on certain days and his final score at the end... and of course all the decisions you make, but the decision tree deserves another guide altogether, for its complexity). So, without further ado, here we go:

First I'll use a pic from Rascou's site so you can see it and I will explain what every icon and part of the menu means:

r_sche2.jpg


In the top we have the days of the week from FRIDAY to THURSDAY and it's respective number of day in the calendar => 金 Friday - 土 Saturday - 日 Sunday - 月 Monday - 火 Tuesday - 水 Wednesday - 木 Thursday. Notice that the week start from friday and not monday or sunday. This is because of the "tutorship schedule" in which a mini-tests will be held on fridays (金). So Touta will follow the schedule you plan for him and depending on his results on that week it will be decided if he pass or fail the ministest held on the first day of the next week on Friday (金). More on the mini-tests will be explained later.

Every day it's also divided into MORNING (昼) and NIGHT (夜). You can see those characters on the left part of the colored squares. So everyday Touta will take 2 actions.

The colored squares are the actions you decide for Touta on a given day. As you probably know they change by clicking on them and they come in 3 kinds:

RED - SELF-STUDY: Touta will study (memorize) by himself. This will raise Touta's FOUNDATION by 1 and will also raise his FATIGUE by 30.
GREEN - TUTORSHIP: Yukari will tutor Touta herself. This will raise Touta's APPLICATION by 2 and will also raise his FATIGUE by 10. This action can only be schedule on the MORNING (it can't be schedule on the NIGHT).
BLUE - REST: Touta will rest. This will decrease Touta's FATIGUE by 60.
GRAY: The squares that are grayed out are fixed actions we can't change. They change from week to week according to things happening in the story part of the game. For instance FRIDAY -MORNING and MONDAY-MORNING will always being gray-out with TUTORSHIP, because those days are the fixed tutorship that Yukari has with Touta. You can see which days will be gray-out with a fixed action HERE.

In the lower part of the interface we have some stats. This is probably the part which most people don't understand and are having problems with, so I'll try to explain as better as I can:

Under the Blue Text on the left side of "Chibi-Yukari" we have these:

基礎 (FOUNDATION): 5
応用 (APPLICATION): 1 疲労 (FATIGUE): 0

As you can see these are the three stats we have seeing in the "colored squares" explanation. So this stats (FOUNDATION, APPLICATION, FATIGUE) will raise or decrease (only FATIGUE decreases after Touta has REST, FOUNDATION and APPLICATION will never decrease) depending on the actions we have decided. However there is a little trick to it, that is very important and is what makes this simulation mini-game fun (or maybe frustrating for some people): APPLICATION will never rise above FOUNDATION. This is logical if you think about it, after all, you have to to learn the basics first, memorize the theory (FOUNDATION) to later apply that theory to problems (APPLICATION). So, let's say on a given day Touta has 10 FOUNDATION and 10 APPLICATION and he has TUTORSHIP schedule on the MORNING of the next day. According to what I explained above (the TUTORSHIP description), Touta's APPLICATION should raise 2 points and his fatigue should raise 10 points after the TUTORSHIP, however since his FOUNDATION is 10, his APPLICATION won't raise and will be still be 10 after the TUTORSHIP, only his FATIGUE will raise by 10. So in order to raise Touta's APPLICATION to 12 the next day, he will have to have at least 12 FOUNDATION. Also if Touta's FATIGUE reaches 80 or above he won't learn anything in the next action (his stats won't raise except for fatigue unless you scheduled REST).

Under the red text, on the right side of "Chibi-Yukari" we have the condition to pass the mini-test that week. In the picture we see:

基礎 (FOUNDATION): 0/6

This means that Touta has to raise 6 points on FOUNDATION on that week. Let's go with the example on the picture. Touta starts with 5 FOUNDATION on that week, so in order to pass the mini-test next friday, he will have to end the week with at least 11 FOUNDATION. The conditions to pass the mini-test change from week to week. Here are the conditions for every week:

1st week:
基礎 (FOUNDATION): 5​
2nd week:
基礎 (FOUNDATION): 6​
3th week:
基礎 (FOUNDATION): 6​
4th week:
応用 (APPLICATION): 6​
5th week:
応用 (APPLICATION): 8​

Don't worry too much about making Touta pass the mini-test every week, since you have to make him both, pass and fail, to unlock scenes. It's not as if you don't pass you won't get a H-scene, you will get a different one. In fact, it's way more complicated than that, since to unlock many scenes you will have to make a combination of decisions in story-mode, passing/failing mini-tests and scheduling a certain action for Touta on a given day. On top of that, there are some scenes (not H-scenes) that are unlocked by following certain actions/decisions and some chained events, that may or may not have an H-Scene (for instance the "dream sequences" between Yukari and Touta or the "Whisky Bombom" events, to name a couple). I know it sounds complicated, but believe me it's not that hard to unlock everything by yourself, and doing it by yourself is actually great part of the fun of this great game. The recollection menu have hints to unlock a given scene, some of them are not that clear, but most of them helps a lot to know what to do to unlock that scene. The hints in the recollection menu are unlocked after clearing 2 endings (I think, I don't remember very well).

Finally there are 2 buttons. One on the top right (it doesn't show in the picture because it was added on later updates) and one on the bottom right. The first one is to SAVE the game. I'm sure that I don't have to tell you this, but save before deciding on a given schedule to avoid posible mistakes. The second button is to go on with the schedule you have decided.

Now, some of you may be wondering if Touta's FINAL SCORE (The sum between FOUNDATION + APPLICATION points) serves for something. And the answer is YES. The final score determines which ending you are heading to. There are 6 endings to the game:

BAD GRADES ENDING (1 ENDING): You get this ending if Touta's Final Score is below 30 points.
NORMAL ENDINGS (2 ENDINGS): You get these if Touta's Final Score is between 30 and 70 points. Which of the 2 NORMAL ENDINGS you get depends on some of the decisions you make in the game.
GOOD GRADES ENDING (2 ENDING): You will get this ending if Touta's final score is 70 or more (I think, I'm not sure if that's the correct minimum).
SPECIAL ENDING (1 ENDING): This ending doesn't requires any final score. You get this ending by a combination of choices and tutor schedules. I may add what this conditions are if I make a complete guide in the future, since it's kind of tricky to get.

I was actually gonna add some tips to this guide, but making it has taken more time and effort I originally thought, so I will make another post with tips and even maybe a guide for some things (if there is people interested on that). If there is any mistakes or questions, please feel free to let me know.

Edit: Some misspelling corrections and some minor editing.
Edit 2: Updaed to add the 2 EXCELENT GRADES ENDINGS and a correction for the SPECIAL ENDING (It was not part of the Normal Endings as I thought originally.
 
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Hi there my fellow NTR lovers. I have being procrastinating this for quite a while, but since things are really slow for NTR lately (nothing good coming out for a while, except some doujins here and there), I think it's time I'll do what I promised some time ago: Here is my guide for the simulation part of Toaru Hahaoya no Ayamachi ~Yukari Sono Kouhen~. Keep in mind that this is just a guide, not a walkthrough. This guide is intended so you know the meaning of all the stuff in the "tutor simulator", so you can decide the schedule and enjoy this great game to the fullest knowing what you are doing and what you want to accomplish (since the scenes and story will vary depending on Touta's mini-test results, some things you plan on certain days and his final score at the end... and of course all the decisions you make, but the decision tree deserves another guide altogether, for its complexity). So, without further ado, here we go:

First I'll use a pic from Rascou's site so you can see it and I will explain what every icon and part of the menu means:

r_sche2.jpg


In the top we have the days of the week from FRIDAY to THURSDAY and it's respective number of day in the calendar => 金 Friday - 土 Saturday - 日 Sunday - 月 Monday - 火 Tuesday - 水 Wednesday - 木 Thursday. Notice that the week start from friday and not monday or sunday. This is because of the "tutorship schedule" in which a mini-tests will be held on fridays (金). So Touta will follow the schedule you plan for him and depending on his results on that week it will be decided if he past or fail the ministest held on the first day of the next week on Friday (金). More on the mini-tests will be explained later.

Every day it's also divided into MORNING (昼) and NIGHT (夜). You can see those characters on the left part of the colored squares. So everyday Touta will take 2 actions.

The colored squares are the actions you decide for Touta on a given day. As you probably know they change by clicking on them and they come in 3 kinds:

RED - SELF-STUDY: Touta will study (memorize) by himself. This will raise Touta's FOUNDATION by 1 and will also raise his FATIGUE by 30.
GREEN - TUTORSHIP: Yukari will tutor Touta herself. This will raise Touta's APPLICATION by 2 and will also raise his FATIGUE by 10. This action can only be schedule on the MORNING (it can't be schedule on the NIGHT).
BLUE - REST: Touta will rest. This will decrease Touta's FATIGUE by 60.
GRAY: The squares that are grayed out are fixed actions we can't change. They change from week to week according to things happening in the story part of the game. For instance FRIDAY -MORNING and MONDAY-MORNING will always being gray-out with TUTORSHIP, because those days are the fixed tutorship that Yukari has with Touta. You can see which days will be gray-out with a fixed action HERE.

In the lower part of the interface we have some stats. This is probably the part which most people don't understand and are having problems with, so I'll try to explain as better as I can:

Under the Blue Text on the left side of "Chibi-Yukari" we have these:

基礎 (FOUNDATION): 5
応用 (APPLICATION): 1 疲労 (FATIGUE): 0

As you can see these are the three stats we have seeing in the "colored squares" explanation. So this stats (FOUNDATION, APPLICATION, FATIGUE) will raise or decrease (only FATIGUE decreases after Touta has REST, FOUNDATION and APPLICATION will never decrease) depending on the actions we have decided. However there is a little trick to it, that is very important and is what makes this simulation mini-game fun (or maybe frustrating for some people): APPLICATION will never rise above FOUNDATION. This is logical if you think about it, after all, you have to to learn the basics first, memorize the theory (FOUNDATION) to later apply that theory to problems (APPLICATION). So, let's say on a given day Touta has 10 FOUNDATION and 10 APPLICATION and he has TUTORSHIP schedule on the MORNING of the next day. According to what I explained above (the TUTORSHIP description), Touta's APPLICATION should raise 2 points and his fatigue should raise 10 points after the TUTORSHIP, however since his FOUNDATION is 10, his APPLICATION won't raise and will be still be 10 after the TUTORSHIP, only his FATIGUE will raise by 10. So in order to raise Touta's APPLICATION to 12 the next day, he will have to have at least 12 FOUNDATION. Also if Touta's FATIGUE is 100 he won't learn anything (his stats won't raise).

Under the red text, on the right side of "Chibi-Yukari" we have the condition to pass the mini-test that week. In the picture we see:

基礎 (FOUNDATION): 0/6

This means that Touta has to raise 6 points on FOUNDATION on that week. Let's go with the example on the picture. Touta starts with 5 FOUNDATION on that week, so in order to past the mini-test next friday, he will have to end the week with at least 11 FOUNDATION. The conditions to pass the mini-test change from week to week. Here are the conditions for every week:

1st week:
基礎 (FOUNDATION): 5​
2nd week:
基礎 (FOUNDATION): 6​
3th week:
基礎 (FOUNDATION): 6​
4th week:
応用 (APPLICATION): 6​
5th week:
応用 (APPLICATION): 8​

Don't worry too much about making Touta past the mini-test every week, since you have to make him both, pass and fail, to unlock scenes. It's not as if you don't pass you won't get a H-scene, you will get a different one. In fact, it's way more complicated than that, since to unlock many scenes you will have to make a combination of decisions in story-mode, passing/failing mini-tests and scheduling a certain action for Touta on a given day. On top of that, there are some scenes (not H-scenes) that are unlocked by following certain actions/decisions and some chained events, that may or may not have an H-Scene (for instance the "dream sequences" between Yukari and Touta or the "Whisky Bombom" events, to name a couple). I know it sounds complicated, but believe me it's not that hard to unlock everything by yourself, and doing it by yourself is actually great part of the fun of this great game.

Finally there are 2 buttons. One on the top right (it doesn't show in the picture because it was added on later updates) and one on the bottom right. The first one is to SAVE the game. I'm sure that I don't have to tell you this, but save before deciding on a given schedule to avoid posible mistakes. The second button is to go on with the schedule you have decided.

Now, some of you may be wondering if Touta's FINAL SCORE (The sum between FOUNDATION + APPLICATION points) serves for something. And the answer is YES. The final score determines which ending you are heading to. There are 4 endings to the game (1 more will be added later... hopefully this year, but I'm losing hope...):

BAD GRADES ENDING (1 ENDING): You get this ending if Touta's Final Score is below 30 points.
NORMAL ENDINGS (3 ENDINGS): You get these if Touta's Final Score is between 30 and 60 points. Which of the 3 NORMAL ENDINGS you get depends on some of the decisions you make in the game.
GOOD GRADES ENDING (1 ENDING): This ending is not implemented yet. This will be implemented in the future along with the Bonus Scenario. You will get this ending if Touta's final score is 60 or more. Since it's not implemented yet, right now if Tout'as score is above 60 you will get a NORMAL ENDING instead.

I was actually gonna add some hints to this guide, but making it has taken more time and effort I originally thought, so I will make another post with hints and even maybe a guide for some things (if there is people interested on that). If there is any mistakes or questions, please feel free to let me know.

Edit: Some misspelling corrections and some minor editing.

Please... please give us tips for playing other to aru haha series :D
 
This looks great. Been a while since a second chapter with art alone got me.

Chitose chapter 2 was decent. Looking forward to seeing how it develops. A little disapointed that it seems like the group is going to split up in Chapter 3.

What do people think will happen next? MC can't get it up without seeing Chitose? Or he's one and done while the Brother fucks Chitose all night?

Long term what are the chances the Brother and Sister are trying to take Chitose? Are we going down an incest route?
 
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Chitose chapter 2 was decent. Looking forward to seeing how it develops. A little disapointed that it seems like the group is going to split up in Chapter 3.

What do people think will happen next? MC can't get it up without seeing Chitose? Or he's one and done while the Brother fucks Chitose all night?

Long term what are the chances the Brother and Sister are trying to take Chitose? Are we going down an incest route?

I sure do hope that he gets to bang his sister, especially after she saw his "ABSOLUTE UNIT"
 
I'm currently playing through Atelier's Mayumi 2 game and I noticed that I'm missing some cg like images 88-93 here: https://e-hentai.org/g/1423920/68dbf6c695/?p=2.

Am I missing something or do they just not show until some requirement is met?

From what I remember, these CGs are not in the game. They sometimes don't use all images that they put in the game, for example, in the previous game this CG is not used 194. If your gallery is complete, that should be it, the harder scene to get in this game is the 160-170 one.
 
Anyone know any ntr visual novels were heroine is shown to wear a wedding ring but over the course of she stops wearing preferably with change being seen in her sprite.
 
Please... please give us tips for playing other to aru haha series :D

What do you mean by "other to aru haha series"? Do you have problems with the first game? It would help to know specifically what people is having problems with to avoid making a full guide, since it's really tiresome for me.

Chitose chapter 2 was decent. Looking forward to seeing how it develops. A little disapointed that it seems like the group is going to split up in Chapter 3.

What do people think will happen next? MC can't get it up without seeing Chitose? Or he's one and done while the Brother fucks Chitose all night?

Long term what are the chances the Brother and Sister are trying to take Chitose? Are we going down an incest route?

I haven't check this yet. I'm waiting for it to finish to read it all in one ride. I only have check the thumbnails so I only have a rough knowledge of what's happening (I didn't know the other couple were siblings, I thought they were swapping). Personally I really hope that the alpha-dude will end up fucking both girls and that the cuck will be relegated to just watching from the side. NTR swapping is really hot, I don't know why artists don't make more NTR-swapping.

Seto Yuki has always shown potential to do good NTR, but he never go all out till now. He knows how to portrait the feelings of jealousy, arousal and impotency very well. Her heroines are really interesting as well, they are not your typical shy and innocent cute school girl, so reading his works is refreshing. That reminds me, I haven't read Level-D yet, I might as well do it.
 
@straight.shota

Maybe because the walkthrough and guide for this series kinda hard to find online.
 
Has anyone played "Kabe No Mukou No Tsuma no Koe 2" to completion? There's still grey boxes in the flowchart even after I used a 100% save file. Is this a glitch in the crack, or was the game just designed this way?
 
Tried it? how is the ntr, i mean does MC know from the beinin or is like theior last where he only finds out at the end (i am ambivalent about that, i think a happy false end is better xD)

Not sure yet- but I did play the trial a long time ago- The MC is unaware of it at the start for sure. Not sure if he ever finds out- Dev got a lot of comments early on right after the trial went live about people being against a hypnotism story and said he is likely to make changes though so maybe some of the starting basis is changed- or it's more likely that it starts the same way but then the heroine corrupts herself after being played with in hypnomode so much. Either way- I enjoyed his first game (CUCKOLDRPG) much more than the 2nd game (D.P)- and this 3rd game isn't going to need another playthrough like D.P did which might be a good thing. The way D.P was handled was nice as a mystery NTR game but having to redo so many minor quests was annoyin and you had to play the incompetent protag because the reset was time manipulation and the mc literally knows everything that's going to happen and doesn't change a damn thing- which was offputting.. But first run through was nice!...

Not a fan of hypno ntr- feel like it's lazy. But I can definitely get behind the idea of gradual corruption away from MCs eyes much in the same way as NTRPG was built. So i'll definitely check it out soon. Probably tonight.
 
I haven't check this yet. I'm waiting for it to finish to read it all in one ride. I only have check the thumbnails so I only have a rough knowledge of what's happening (I didn't know the other couple were siblings, I thought they were swapping). Personally I really hope that the alpha-dude will end up fucking both girls and that the cuck will be relegated to just watching from the side. NTR swapping is really hot, I don't know why artists don't make more NTR-swapping.

Seto Yuki has always shown potential to do good NTR, but he never go all out till now. He knows how to portrait the feelings of jealousy, arousal and impotency very well. Her heroines are really interesting as well, they are not your typical shy and innocent cute school girl, so reading his works is refreshing. That reminds me, I haven't read Level-D yet, I might as well do it.

Level D isn't bad. I find single chapter things quite frustrating, especiialy with NTR. Part of What is great about Chitose is the first chapter spends half the time on setting up the relationship. I hope Chitose will be at least a full volume worth of chapters if not much more.

On another note I just finished NTRMANS Rural Homecoming. You can get it on his patreon along with his other games for a very reasonable $5 a month. Artwise the game is good, but a little on the basic side. It's not bad for capturing the character emotions but it's the sort of art that with a bit more time and expierience will be come of leaps and bounds. As for the story, it's decent. I think those who like mystery will be a little frustrated because while the MC is largely in the dark it jumps between his and her PoV. The two routes which are basically husband tries vs husband doesnt try with very similar results are probably unnecessary but the context of the game does suggest things might expand in the future. It's worth a play. I'll report on the other 2 finished games when I have finished them.
 
Level D isn't bad. I find single chapter things quite frustrating, especiialy with NTR. Part of What is great about Chitose is the first chapter spends half the time on setting up the relationship. I hope Chitose will be at least a full volume worth of chapters if not much more.

On another note I just finished NTRMANS Rural Homecoming. You can get it on his patreon along with his other games for a very reasonable $5 a month. Artwise the game is good, but a little on the basic side. It's not bad for capturing the character emotions but it's the sort of art that with a bit more time and expierience will be come of leaps and bounds. As for the story, it's decent. I think those who like mystery will be a little frustrated because while the MC is largely in the dark it jumps between his and her PoV. The two routes which are basically husband tries vs husband doesnt try with very similar results are probably unnecessary but the context of the game does suggest things might expand in the future. It's worth a play. I'll report on the other 2 finished games when I have finished them.

Yeah, i only tried it a bit but is better than the first game, hopefully he keeps getting better.
 
Not sure yet- but I did play the trial a long time ago- The MC is unaware of it at the start for sure. Not sure if he ever finds out- Dev got a lot of comments early on right after the trial went live about people being against a hypnotism story and said he is likely to make changes though so maybe some of the starting basis is changed- or it's more likely that it starts the same way but then the heroine corrupts herself after being played with in hypnomode so much. Either way- I enjoyed his first game (CUCKOLDRPG) much more than the 2nd game (D.P)- and this 3rd game isn't going to need another playthrough like D.P did which might be a good thing. The way D.P was handled was nice as a mystery NTR game but having to redo so many minor quests was annoyin and you had to play the incompetent protag because the reset was time manipulation and the mc literally knows everything that's going to happen and doesn't change a damn thing- which was offputting.. But first run through was nice!...

Not a fan of hypno ntr- feel like it's lazy. But I can definitely get behind the idea of gradual corruption away from MCs eyes much in the same way as NTRPG was built. So i'll definitely check it out soon. Probably tonight.

Can you share it? i enjoyed some parts of their last game and i feel like playing something short now.
 
Level D isn't bad. I find single chapter things quite frustrating, especiialy with NTR. Part of What is great about Chitose is the first chapter spends half the time on setting up the relationship. I hope Chitose will be at least a full volume worth of chapters if not much more.

Level D is actually the final chapter of a 3-chapter story: Level C, Level C- and Level D. So is not a single chapter, but the story itself is quite short. I also prefer a full tankoubon for NTR rather than single short stories.
 
Not sure yet- but I did play the trial a long time ago- The MC is unaware of it at the start for sure. Not sure if he ever finds out- Dev got a lot of comments early on right after the trial went live about people being against a hypnotism story and said he is likely to make changes though so maybe some of the starting basis is changed- or it's more likely that it starts the same way but then the heroine corrupts herself after being played with in hypnomode so much. Either way- I enjoyed his first game (CUCKOLDRPG) much more than the 2nd game (D.P)- and this 3rd game isn't going to need another playthrough like D.P did which might be a good thing. The way D.P was handled was nice as a mystery NTR game but having to redo so many minor quests was annoyin and you had to play the incompetent protag because the reset was time manipulation and the mc literally knows everything that's going to happen and doesn't change a damn thing- which was offputting.. But first run through was nice!...

Not a fan of hypno ntr- feel like it's lazy. But I can definitely get behind the idea of gradual corruption away from MCs eyes much in the same way as NTRPG was built. So i'll definitely check it out soon. Probably tonight.

I just bought the game and finished it. Like you said, the beginning didn't change but she gets more and more aroused as the story goes and the magic is not used anymore.

I'm a bit disappointed because if there is only one end with one playthrough, then there aren't many scenes and the end is frustrating compared to D.P. With the points I didn't pay that much but when I think about NTRPG 1 and 2 or Sayoko, it's hard to feel pleased with this one. It's not a bad game and not a ripoff like CUCKOLDRPG, but just a bit disappointed because he really did his best to give a better game with D.P so I hoped that this one would be even better and I asked for too much haha

Well, I'll upload the game today if I've time so that everyone will be able to give their own thoughts about it.

For me, this game gave me another reason to wait with anticipation for the next update of Sayoko (maybe the last since it seems really hard for the dev to continue with his health issues and his work).

____________

Well, you won't have to wait any longer ;) : http://www.anime-sharing.com/forum/hentai-games-38/japanese-[rpgmaker]-[アグノーストス]-黒き胎動-876606/

Have fun!
 
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