Farming sims with romance candidates! Especially Stardew Valley. It's already super fun on its own, but with the help of mods, I love it even more! Mods really take the romance and character interactions to the next level.
I definitely don't have any bias against poster boys! In fact, they usually catch my attention more than the other characters at the beginning, though that's not always the case. Whether they become my favorite or not just comes down to their writing, but I certainly don't mind them.
I think I'll keep playing forever! Even though I might play very on-and-off or take long breaks in between, it's a hobby I don't see myself ever quitting. I'll definitely be playing otome games for as long as I can.
I probably won't be able to get used to it at first, but honestly, there's not much we can do about it. In the end, all I can hope for is that the new VA does a great job with the character, and then I'll just try to slowly adjust to the new voice over time.
For me, it really depends on the writing. If it's well-written and his emotional transition is handled properly, I don't mind this trope at all.
However, the ending MUST be completely clear and explicit! If the game leaves it ambiguous whether he truly moved on, or if he still views the MC as a...
I wouldn't really like that. Whether to change the MC's name or not should be the player's decision. Even if I end up keeping the default name most of the time, not having the option at all just feels a bit strange and restrictive.
In theory, I don't think the two are directly related. The quality of a game ultimately depends on the skill of the developers and writers. However, in reality, if the development time and resources are fixed, then it definitely has an impact. Having too many LIs usually means less time and care...
Sometimes! It really depends on the heroine's character and situation. I self-insert when I feel like it, but if the MC goes through way too much suffering, I step back and view her as a separate character. I definitely don't want to self-insert into a super miserable situation lol.
It's a really tough choice, but if I forced myself to pick one, I'd say the plot. If the story is boring, I find it almost impossible to keep playing and just end up dropping it.
That being said, there has to be a clear romance where they actually end up together in the end! If a game has zero...
I use AI translation tools! Specifically, I use LunaTranslator hooked up to AI LLM APIs as my translation source. Whether it's grabbing text via text hooking or OCR, the results are amazingly good!
To answer your question about machine translation: modern AI LLMs handle context and nuances so...
I always plan to finish all the routes and full-clear a game, but just like some of you, I rarely actually manage to do it! I get distracted by other games so easily. I end up playing on-and-off, so a lot of times I just pause or drop games right in the middle because something else caught my...
I don't really like them. I've played a few before, but I eventually ended up dropping them. One reason is that the gacha system just costs way too much money and takes up too much time. Another reason is that the stories in these games are usually incomplete. I much prefer playing games that...
For me, I really appreciate it when the actual ending is too vague or abrupt. Having a kid is like a clear confirmation that they got a real HE and are officially settled down together. I especially need this if the route was full of angst! Otherwise, as long as it happens naturally and makes...
I always plan to fully clear a game before moving on to the next one, but in reality, I rarely manage to stick with it to the very end. Even when I do actually finish a game, I usually play it very on-and-off. I just get too easily distracted by other games and end up trying them out in the...
I definitely prefer playing on portable devices like the Switch, even though the screen can feel a bit small sometimes. My workaround is streaming my PC games to my tablet! That way, I still get the portability, and the screen size is just right.
Nowadays, AI translation tools are getting so good that playing unlocalized games is barely an issue anymore. I can understand the story perfectly fine. So, if I have already fully completed a game, I definitely won't replay the official localization.
However, if I only played a small part of...
For me, it really depends on the situation. I don't like major plot spoilers, especially the big twists that are only revealed at the very end. Once you know them, it totally ruins the experience of playing through the earlier parts. But I'm fine with other minor spoilers that aren't too serious.