I think it can. Good music can really enhance my immersion, while annoying or repetitive music can take me out of the experience. I also sometimes find the BGM too loud, so I tend to lower the volume when that happens.
Yes, I think the first route is pretty important to me. When I start a new otome game, everything is still new and unknown, so I feel like the first route is when I can enjoy the experience the most. There's something really exciting about discovering the characters and the world for the first...
I think the story is more important to me, although the voice actors are important too. I do enjoy listening to my favorite voice actors, but thinking about it, if the story doesn't appeal to me at all, I probably won't listen to it even if one of my favorite voice actors is in it.
So I guess I...
I really like villains as LIs, so if a villain is a love interest, I usually prefer them to be redeemed rather than heavily punished. I want to see what their relationship with the MC is like and how their story unfolds in their own route. I don't necessarily want them to become a completely...
I'd like to clear all the routes if I can, but there are quite a few times when I just can't, especially when I don't have much free time. I sometimes feel bad about it, but if I'm not interested in a route, I'll skim through it so I can still finish all the routes. However, doing that too much...
I would like to own physical copies as well, but I sometimes find them a bit difficult to store because I don't always have enough space for them. So I mostly end up buying digital versions instead, since they're convenient and don't take up any physical space.
I'd love to see more otome games get anime adaptations. I really enjoy seeing the characters come to life and move around. That said, the story doesn't always come together very well, and sometimes the animation quality suffers, perhaps because of budget constraints. I do care about the quality...
I usually go straight to the FD. Even if I've forgotten some parts of the main game, I'll just quickly refresh my memory on those parts before playing it. Ideally, I'd like to play the FD while I'm still excited about the main game, right after finishing it.
It also depends on my mood, but if it's a game I've been looking forward to for a long time, or a new release that's exactly my type, I'd probably end up playing it anyway, even if it meant putting the other games I'm currently playing on hold.
I also prefer having SE on. The sound effects make the experience more immersive and help me get more absorbed in it. Without SE, I feel like something is missing.
I'm pretty evenly split too. I can fall for LIs in either category. I think both having feelings for the MC from the start and gradually falling in love with her have their own unique appeal, so I find myself enjoying both. It's hard to choose between them, but if I had to pick, I might have a...
I rarely feel like there are too many LIs, so I don't really care about the number. However, if having a large number of LIs means there's less depth and content for each character and the overall satisfaction suffers, I'd rather have fewer LIs with more substantial routes.
On the other hand...
I prefer fully voiced games because the characters' emotions come across more clearly, making them feel more alive and helping me become more emotionally invested in the story.
That said, there are plenty of great games without voice acting. It's a shame when a game isn't fully voiced, but I'd...
I used to read physical manga more often, but I was always running out of space to store them. Digital manga is much easier to manage, so now I mostly read digitally.
Usually around three books a day. If I'm not really in the mood to read, I might stop after just one, but if I'm really into it, I can end up reading around five. So I guess three is about average for me.