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Why are otome games so popular?

...yeah, highly doubt that.
Indeed there was a golden age (imo) but these days it feels like only the major publishers are able to survive.

As a fan, for a long time, I struggled to find any active forum to talk about otome. That's why I was genuinely impressed by how the AS admins and moderators managed to revive this place through all their time & efforts. It felt like watching water return to a totally dried-up field.
And finding out that there are actually so many people who still love otomes has made me genuinely happy. ( ´ᵕ`* )‪‪♡
 
Because of the need to be loved without actually being loved :(
And the vn format just works best for stories like this, easier to make too.
 
Like other people said, otome games are pretty much a niche, tho I do wish they were popular because then we'd have way more options to play! I personally like otomes because of the aspect of romancing hot guys (duh) and the fact that you can also get different endings based on your choices, so to me it's better than just reading a romance book. Also the fact that the LI's are directly talking to us, makes me feel loved and valued :3
 
I believe there are several reasons why the genre has gained so much popularity, especially in recent years.

1. Control over the plot and freedom of choice
Unlike romance movies or novels, where the viewer is merely a passive observer, players in otome games take the reins themselves.

2. Incredible genre diversity
A common misconception is that otome games are nothing more than simple high school romances. In reality, the genre encompasses vast, complex worlds. Ranging from simple slice-of-life stories to fantasy and even horror.

3. Emotional safety and a sense of security
Otome games offer a safe space to become emotionally immersed in other worlds. They create a secure, stress-free environment where one can explore various romantic tropes, from the protective childhood friend, the obsessive Yandere to the brooding, complex anti-hero, all at one's own pace.

4. Strong community and a passion for collecting
The fanbase for these games is incredibly passionate. This dedication dates back to the days when playing Japanese visual novels was a laborious process requiring multiple programs and translation aids. Furthermore, the merchandise market, ranging from plushies to character pins, allows fans to bring their love for the characters into the real world.

5. Quality of artwork, storytelling, and voice acting
These aspects have also improved significantly. As the community pushed for more and more people were drawn to the genre, this growth fueled a self-reinforcing cycle of success.
 
Otome are definitely not that popular... When I was a teenager, I couldn't find any friends to talk about them with (and honestly, I still don't have those people in my life now).
My best friend doesn't take otome or visual novels seriously at all, so we barely ever bring up this topic when we talk.
So in a way, visual novels are kind of a niche thing.
 
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Since otome games are mostly in Japanese and sometimes even require a dedicated console, I don't think they're really mainstream. It feels like games you can easily play on your phone tend to be more popular. But despite those downsides, it's also true that games with attractive characters can still hit it big! Plus, it seems like voice actor fans buy a lot of them too.
 
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Otome games might seem popular, but they are rarely seen in reality.
The only person around me who plays otome games is my older sister.
My friends don't know about otome games at all.
Because of that, I had nowhere to talk about otome games.
So I'm glad I found this place where I can talk about them.
The reason I like otome games is, first of all, the characters are handsome, their voices are good, and the stories are great too.
They are the joy of my hard life.
 
I wouldn't say otoge is a popular genre overall, but I do think the otome sphere is pretty big in the English-speaking visual novel space :unsure:

I assume it's related to the availability of translated titles in the Switch, compared to other VN genres that are only available on PC, and pretty often not even on Steam (as it's well known, VNs have a hard time getting on Steam, even for censored releases!)

Otoge itself is pretty tame compared to BL, eroge and galge, and I believe it suffers less from piracy than most VN genres as well (and it's well-known that VN spaces have trouble with it, with English-releases being cheaper than Japanese ones), as it's mostly console releases (and most Switch models need to be hardware-modded to play pirated games, and it comes with risks for players that aren't tech-savvy). Thinking about it from that angle, it does seem like the one VN niche that is more lucrative, so it gets a bunch of releases yearly and seems bigger than the others
 
At least where I live, otome games aren't popular. Visual novels and even turn-based RPGs are considered a niche here. It may not be popular, but I can say that I like otome games and they appealed to me because I really enjoy reading, romance novels, and being able to control the course of the story based on specific choices/stat grinding is really cool, not to mention the character development and the relationships between them which are fun to follow, as well as the sense of comfort the game provides
 
I don't think it's very popular, it has grown in the last few years but still niche. I don't find otome gamers in gaming community a lot. The only places I can interact with other otome players are in their own separate spaces and I don't consider all those villainess manhwa fans otome fans. Those otome isekai manhwa has grown more than the otome game itself which might have made people aware of otome albeit in a misunderstood manner.
 
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Because in a world where women often have to care for others' emotions or compromise on unstable love in reality, otome games provide something many women long for but may not get in real life: emotional validation. They also create a controlled environment where you can explore intimacy at your own pace without having to face real world risks.🤔
 
I mean, a visual-novel-esque game with well written romance element sounds like heaven after a 9-to-10 not gonna lie.
It's like those first person shooter games 4 boys I suppose, otomes to some are a fairly affordable way to decompress and find some fun!😋🤗🤗
 
so many lonely women out here...

:alice_down:

jokes aside, i personally find them appealing due to their beautiful visuals/CGs/UI, branching romantic storylines, and heavy plot. i'm also fond of the heartfelt dialogue and rich narratives that are commonly found in it. not to mention, the LIs. 🤭

asides from that, i also rly like reading so maybe that's why i enjoy otome a lot. there's so much effort clearly put into each game and bringing the characters to life that i can't help but thoroughly enjoy them!