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Which functions do you wish were more present in games?

Somethinger

New member
Aug 1, 2026
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Probably UI features, but also feel free to mention extras like soundtrack galleries or more.

The feature I miss the most is "Skip to Next Choice". Makes replaying routes much easier (especially if there's a lot of endings, cough, Kaguya's route in TxA). Also love when games let you adjust voice settings for individual characters instead of just having a single global voice toggle.

The option to save voicelines and change font are also other big ones!!
 
Probably UI features, but also feel free to mention extras like soundtrack galleries or more.

The feature I miss the most is "Skip to Next Choice". Makes replaying routes much easier (especially if there's a lot of endings, cough, Kaguya's route in TxA). Also love when games let you adjust voice settings for individual characters instead of just having a single global voice toggle.

The option to save voicelines and change font are also other big ones!!
Yes to all of those you mentioned!! Especially the save voice lines ones, I appreciate the game so much when they have it (they rarely do 🥲). I just want to listen to the hot voices like a 100x.

Other than that, I love it when games have a Save label feature so I can keep track of my saves. When I use walkthroughs, it would be so helpful to keep track of what ending the save goes to or to just save specific moments to replay.
 
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Yes to all of those you mentioned!! Especially the save voice lines ones, I appreciate the game so much when they have it (they rarely do 🥲). I just want to listen to the hot voices like a 100x.

Other than that, I love it when games have a Save label feature so I can keep track of my saves. When I use walkthroughs, it would be so helpful to keep track of what ending the save goes to or to just save specific moments to replay.
I totally forgot about save file labels! You're so right. Sometimes when there's tabs in the save section it makes organizing them a bit easier, but it's still difficult to traverse through when you're looking for something specific... I think save labels are usually only present in OELVNs, big shame since I don't think they should be that hard to code in? (Then again I know nothing about coding lol)
 
In Karin Entertainment games, there is a feature that lets you save voice lines, and I think it's super cool because I often find myself wanting to save a bunch of them
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I'd like a feature to skip to the next option, avoiding wasted time and replaying previously read parts of the story.

This would be especially helpful for players aiming for all character routes, multiple playthroughs, or unlocking hidden routes.

Additionally, when loading game progress from the title bar, I'd like it to jump directly to the last scene played.

I'd also like to be able to save favorite character voice lines at any time for later replay.

Ideally, when saving game progress, I'd like to be able to input text annotations (e.g., the branching point of a character's route).
 
100% agreed with all previously mentioned features:
"Skip to Next Choice"
"adjust voice settings for individual characters"
"The option to save voicelines and change font"
"a Save label feature"
The other things I miss:
1. A generous number of save slots. Now I'm playing a game which is over 60h long with only 48 save slots. Yes, I can manually move already existing savefiles out from a save folder and create new saves without losing the old ones, but it's freaking annoying.
2. An option to change the colour of previously read text. Many games have this, but not all of them.
3. An option to skip back to the previous choice.
4. A toggle to allow skipping only read text or both read and unread text.
5. Easy rewinding. 99 % of games have easy fast-forwading, but if I want to go back a little, the only option is to open the backlog in most cases. I don't want any stupid backlog, I want proper rewinding!
6. A wider timing range for autoplay. Even the slowest setting is too fast when I'm using a translator with an unlocalized game. I have to use an external autoclicker script instead.
 
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In Karin Entertainment games, there is a feature that lets you save voice lines, and I think it's super cool because I often find myself wanting to save a bunch of them View attachment 111598
YEEESS TOTALLY 💯💯 i miss this feature so much in other karin games! the voice acting in their games is pretty insane it makes me want to save literally every voice line 😭
 
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I hope to add this feature in future games, skipping the read storyline to the next unread storyline point. This way, I won't have to repeatedly refresh the storyline or fast forward the game, which will save a lot of time and trouble haha:ROFLMAO:
 
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Yes, skip to next choice is such a good feature! Also there's a few games I played where they had flowcharts and I thought those were really cool too.
 
In Karin Entertainment games, there is a feature that lets you save voice lines, and I think it's super cool because I often find myself wanting to save a bunch of them View attachment 111598
ehhh? thats so convenient then, as someone who just regress through logs then replay voices. BRUHH wish they could implement that in every single game
 
Skip to next choice pls, it really takes time to use skip to unlock other endings

Also, ehhh I don't know how it's called, I think it's called ramifications of the endings? In virche you can see the chapters and how they are divided, also in charamani, I find it quite useful to visualize how a simple option results in another ending

I would like also summarize of chapter like in Illusion of Itehari, though I consider myself someone with a good memory, it would help refresh formation, especially with heavy lore

And absolutely save voices lines feature!!! Please!!!
 
As was stated higher, i would like to have more features to get more convenient playing time. And saving favourite voice lines. Also I would like to see the starting title changing. It would depend on the last time you played the game. Like you would be playing the character's route and when his theme song and picture would appear