While the Metal Gear games normally aren't a "tug at the heart strings" kind of game and more in the "I don't even know what's going on... but I like it" vein, I will say, once everything comes together at the end of Snake Eater... there are some definite feels to be had.
muvluv trilogy, first two parts are really boring, the slog is real but I was told they add more to the story. Good thing I sit through it all because it all paid off, the last chapter wrapped things up perfectly. The game ruined my visual novel experience. It was so good that I couldn't find visual novels that were better or as good.
A given mission, mechanical assault, manufactured devotion.
Red eyes, an upside-down form. Even the twisted shape was made to be that way.
No matter how cruel the slaughter, worse than a demon's,
or how gentle the kindness, greater than an angel's,
a machine has neither will nor madness—only code, and a few bugs.
So why, then, does it feel so unbearably sad?