I've come to terms with living alongside AI's rapid development rate. As long as they disclose it, people can pick and support what they want instead of arguing all the time.
But... what I find utterly absurd is that there are people who act like AI is the arrival of Satan when it comes to art and writing, but turns a blind eye when it comes to code.
There are many reasons people are against AI, some of what I've seen are: environmental issues, questionable source of training data, quality issues, human job replacement. All of those happen in the software engineering field too. Just because AI is used for coding doesn't mean all the problems disappeared. The AI companies that scrape people's art and literature are the same companies that make AI for coding. They profit either way. So do you or do you not support them?
I've noticed it for a long time, the general public doesn't seem to care much about programmers. In a way, understandable, because code isn't something most humans can see, but also, it's very disappointing that people pick and choose what's worth caring about - while screaming about morals. At least admit your double standard

Bombastic side-eye.
As for me, the usage of AI in a project isn't the decision maker, but the developer's own skills are. I'll be very honest I will not touch anything "vibe-coded" by someone who knows nothing (or little) about coding with a ten-foot pole.
AI is good at the job, that's true, however there are times they will be bad at the job, there will be times they screw up. The difference between tech companies and actual programmers who use AI, vs a random person with no knowledge using AI is that: If you don't know coding, how can you know WHEN the AI screws up?
If it's a pure visual novel with just clicking and a few choices, it's less risky (that still doesn't mean no risk), but if you vibe-code a whole visual novel with gameplay elements like stats or mini-games, how do you reliably tell whether it's good for production - when you yourself don't even understand the code?
And in cases where the developer decides to SELL the game, what happens when a customer runs into bugs? Are they going to have to wait for the developer to "consult the AI" about it? What if they can't fix it? Sorry game is software, and I wouldn't trust software made by people like that. Just pay a programmer, or learn programming. Seriously. Out of all game genres, visual novels are already the least complicated when it comes to functionality.
The same can be said for translation quality, for example. I've seen many people call AI translations good...while admitting they don't understand the source language. Okay suuure. Then how do you know it's good? Because it "seems smooth" so it's good? That's a fatal error when using AI, trusting its smoothness without having any knowledge yourself.