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Thoughts on solo devs using ai to code otome games?

TheGreatTwinkLover

New member
Oct 23, 2026
24
43
Lately I've been seeing a couple otomes made by solo devs mention that they used chat gpt to do the coding but the writing and art are fully human made. Just curious what are everyones thoughts on it.
Personally I have mixed feelings towards it. Its nice that it makes making otome games more accessible for those who don't know how to code, however, theres the environmental concerns, bugs, and optimization issues.
 
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I'm totally all for using AI when it comes to the technical side.
It really lowers the difficulty of game development and makes it easier to get into programming on your own. After all, technology exists to liberate people.

It can help more creators with good stories and art actually finish their doujin games — and that means I get to play more unique stories too.
 
Though I am against AI (especially hard on illustrations, videos, voices, etc. cause they are training it on the works and faces of others, which I think is dangerous, especially for women), I can admit that within the coding section, if you don't have a tutorial for the specific things you wanna code, it's hard to search or learn it on your own. It's also not like you have money to pay someone to do it for you. So only in the coding department am I a little more lenient, despite making me sound hypocritical 😣 I'm sorry
 
As long as the core creative work, that is, the story, characters, art and script, is made entirely by the dev, using AI just for coding feels like a helpful tool, similar to using an engine or a tutorial. Devs still need to check, fix bugs and test the code carefully. That said, I get the worries about AI limitations and downsides too. It's less about AI being good or bad, and more about how creators choose to use it. More original doujin otomes are always a win for the community.
 
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I am heavily biased toward using AI when it comes towards coding, so take me with a grain of salt. I am not really programmer, but I do program stuff at work (mostly db backend) and I was learning how to code at uni (no AI at that time). I can tell u, it saves me hundreds of hours and the code quality is sometimes better than mine (again not really a programmer). Hence, I am all for using AI as a tool.

HOWEVER, I think the devs should have some software development bg and know how to code at least to some degree. If you understand basic principles, AI can be powerful tool to get you where you need to be. On the other hand, if you do not, you are risking shipping code with bad architecture and full of bugs (or unoptimized mess).
 
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I really can't have anything against it as long as it's properly disclosed, so everyone who'd prefer not to play a game made this way can make an informed choice. Sometimes, though, when creators aren't transparent about their AI usage, it really does make you wonder just how extensively AI was used in the process.

This example isn't about coding, since it's not something you can really notice unless you dig a little deeper, but when I see AI-generated backgrounds in a game without it being explicitly stated, it makes me wonder whether the story and everything else might've been reated with the help of AI, too.

If it makes things easier for people with limited resources who want to get their games out there, then sure, why not? I just wish everyone would be transparent about it.
 
Lately people have been using AI for everything. As much as I am against it, it helps lighten the burden on solo devs! If the released game/content is good and not filled with errors, why not?
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