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Do you consider gameplay to be important in otome games?

In fact, the gameplay and combat system of the game are not important to me. If the game has complex systems, it may even affect my gaming experience more. I enjoy playing visual novel games with pure text stories. This is great for me!
 
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If the gameplay and story are well integrated, that's great, of course.
To be honest, if I'm just watching the story, I usually just leave it playing as background music.
 
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Not important at all, i actually prefer only story or story with very minimal gameplay/combat....etc. It actually takes me out of the story and the world and frustrates me if they are too hard to deal with.
 
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I don't think its important at all! But sometimes I wish few Otome games will come out which will be full blown JRPG...or rather a full 3d JRPG (like Persona games or Atelier games or Final Fantasy games etc) will have Otome elements with Heroine choosing Male LIs~ That'll be dreamy~~
 
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Think I've stated my views on similiar topics, but I still stand that I think the point of an otome game would be the romance, so unless the gameplay like implement that in or adds more to it, I don't think the gameplay's that important in comparison lol
 
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I love *Tokimeki Memorial Girl's Side*.
It's fun, with features like mini-games and stat-building.
I always get so nervous wondering if the character I'm hoping for will show up on graduation day!
 
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I don't think I've seen much fun gameplay in any of the Otome games I've played. It usually only involves dialogue choices, stat building, and etc.. I wouldn't say it is important because I only play for the story and characters, not the gameplay.
 
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Personally, I prefer otome games that are just like visual novels, so I'd prefer it if they focused more on the story or the depiction of romance.
 
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For me it's a HUGE YESS

Personally the older I get, the harder it is to read VNs I just can't focus on that kind of presentation for long anymore. The last time I finished one was almost 10 years ago and it took me months to get through a story with just ONE ending. Still read them occasionally but only but only manage short chapter and NEED to have voice acting.
And find it easier to stick with games that focus on both story and gameplay (all kinds). Even if I enjoy the story I'm not always motivated enough to keep following it, and I get distracted by other games or anime pretty easily 🥲
What keeps me playing consistently is participating in events in game. I don't mind whether the gameplay is puzzles, tower defense, turn-based RPGs, action RPGs, or strategy 👈 As long as the game is well-designed for its target audience, even semi-idle gameplay works for me

Btw I've been playing LnD since week 1 because I was hyped for the combat gameplay. But after a year I started feeling like the experience just wasn't worth the device specs it demanded 💀 So I quit before 3rd anniversary. The reincarnation-across-lifetimes romance plot just isn't my thing, the gacha rates are brutal, and the combat feels kinda half-baked for a game that's also pretty P2W