I'm not convinced at all; this argumentation works only in case the gay option is perceived as socially inferior and potentially dangerous to the characters' 'normal' sexuality, and that is homophobic. Self-identified yumejoshi girls (it doesn't mean all of them, but those who are the focus in...
Doesn't it bother you that your line about themakes it sound like the character is tainted by someone else's sexuality? The never reciprocated the other person's feelings and didn't know about them at all. Any joseimuke game could just as easily be labeled as an otome because it has characters...
Does the game become a BL/GL when the father/mother of an MC/LI is LGBT+? Why does it need to be marked with a tag when it is not quite about major characters' orientations?
It seems to me the example here is false. What you've hidden under the spoiler doesn't even include a BL option for the main character or her love interest; the gay character was a secondary character who was in love with the MC's LI and failed to become a romantic partner from the start. I saw...
In fact, I am a huge fan of Yumas and Katagiri Yuma's works, so I am anticipating their works being released and translated in the future. Regarding more specific titles not related to them, they are
1) 'Homura: The Crimson Warriors'—I have read several reviews with polar opinions; it was...
Kissing scenes look gross when the MC is faceless, and I perceive the situation as partially lacking in vibes when a tough and sophisticated MC hasn't got any visual representation. Otherwise, it's OK having both versions
Diversity has its substance, but I am not sure if the market does really allow it at the moment, e.g. the protag's sex/gender choice doesn't matter in terms of plot, sexual scenes or is sometimes exploited as a justification to exclude explicitness at all (now it's reasoned by censorship...
My brain just doesn't work in the way that allows me to self-insert, so I prefer 'set personality' type; however, the perception depends not on the degree of unique features, but on my feeling that I would marry this MC if she was a real woman. Sometimes the 'doormat' protags are more appealing...
Being a lazybones who doesn't replay anything, I often discover all the interesting characters' identities and main ideas before starting to play myself to pass the 'whodunit' parts and focus on the hints, which are not visible during the first 'blind' walkthrough, so 'secret' guys are not so...
My fav locked route is first Amnesia's Ukyo route, which has the highest number of bad endings. The shy romance and the plot reveal were satisfying enough, and the character himself was my hasubando for MC. The least favourite is Hugh from 'Haitaka no Psychedelica' and the "I am living like a...
I prefer otome together with other demographic category romance games and novels because I used to watch huge amounts of romantic TV shows as a child, and I like shipping pairings. I felt something despite my usual inability to self-insert into the characters. Additionally, I was highly bullied...
I am anxious and prefer playing with a guide, so when the game completion is attributed to some wins in a strategy battle, I usually drop the game since I hate losing, and it brings me to tears or rage. It's better when the game is text-only or mini-games are optional
It depends on the platform and the overall quality of the title. PC, Switch, and PlayStation products are achieved to 100% completion, but I can finish only 1 route in cheap mobile apps.
'RE: Alistair' was my first otome game more than 15 years ago. I don't remember much of it, but its romance types had an impact on my perception, as well as shoujo manga, BL, and GL. I just downloaded it from the game database using the tag to sort VN
Minimizing the window to a smaller size is necessary for me because ports from Switch to PC (Bustafellows) or games built using the Unity engine do not always have a window reduction feature. It would help me to play the game even during the shift