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Opinions on spoilers

I don't really mind them unless the plot is a mystery, I will still play it. I don't really like surprises unless I am mentally prepared for them, so I do find something comforting on knowing what I am getting into.
 
I don't mind them sometimes spoiler is what makes me interested trying the game, what i hate the most is being spoiled when i playing the current title game. The worst thing that i think unfortunate for otome game nowadays is given their CG number reducing to under 20 per LI yet the CG promo is utmost spoils 4 CG or so i do think sometimes that it's disappointing for those who didn't want to get spoiled at all, but oh well for me i don't really mind it.
 
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I hate spoilers—specifically when a series, game, movie, or whatever has just come out, and people watch it and immediately start plastering screenshots everywhere and describing it in vivid detail. But I don't mind spoilers for things that came out ages ago.
 
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Depends on whether we are talking about minor spoilers or major ones. Minor spoilers tend to make me more interested in a game, but major ones tend to turn me off.
 
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idm spoilers because im probs gonna forget them anyway (goldfish brain perk). UNLESS its for a piece of media im REALLY into and its something i genuinely want to know but purposely put on the back burner for the suspense or wtv then thats a different story
 
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I actually don't mind spoilers at all. Spoilers can act as a useful filter for me, allowing me to see where a story goes and decide if it aligns with my tastes before I commit
 
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The worst is when you're looking up something completely unrelated—like a walkthrough for a mini-game—and someone casually drops a major ending spoiler in the comments. Like, come on, at least put a warning!!
 
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I do lookup a little spoiler before playing because I want to see how the story goes generally and if it fits my taste. I don't mind it because the way that the scene plays out are never told in details (like how characters speak, the little jokes, the dynamics,...), and that's what matters most to me.
 
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I can't stand spoilers unless it's about a really old work (5+ years). Like at that point it makes no sense to me when people get mad. Like just engage with the thing. If you don't want to get spoiled, then avoid social media or ban the name or smt...

For newer content I think it's different since probably there was still no way for people to get into it. Like language barrier or the economy. Still, I do ban names to avoid any spoiler if I care enough.
 
I usually don't mind spoilers that much and sometimes I even search some of them up myself to learn more about the work because just the premise doesn't give me enough information. Like, the most important part of a work to me are the themes (in the sense of the message etc not the basic premise) and you usually can't tell what these are and how they resolve (not as in what happens literally in the story to resolve them, but more like what the conclusion of the message is, like what the work is saying about the basic theme - endorsing it? Criticising it? etc) until you know enough of the story. I want to know if I will like the theme because that's the heart of a story, as well as the basic direction the story and characters are taken. I'm also fine with not knowing, but knowing allows for me to be more sure that this is something that will appeal to me.

Regardless, spoilers don't usually ruin the experience for me because I don't need to be surprised in order to enjoy a work, and I usually can still be surprised even if I know what happens because I still don't know how it will be executed until I actually experience the work firsthand. Waiting in anticipation to see how they will execute something that I know will happen has its own excitement and enjoyment to it. Either way, the best works hold up regardless of if you know what will happen or not and shouldn't rely on just trying to shock the audience (imo) - which is why replaying/rewatching should be fun as well (which playing knowing the spoilers is a similar experience to) because it's a fresh experience seeing all the events with the knowledge of what will happen and how it will end. It lets me appreciate the craft of the story more deeply, like foreshadowing etc. I really like just looking at a work in its entirety to see its craft and structure and the intent of every choice the writer made (which I can tell more easily if I know what the ultimate end goal and themes of the work are, through knowing what happens overall) so it ends up still being a fun experience.

At the same time, I understand the appeal of experiencing a work without any spoilers so it's not like I always go out of my way to search up things - that's usually only if I feel like I don't have enough information about the story to see if it appeals to me. It's just that if I do get spoiled, I don't mind that much. And if I do search things up, usually all I want to know are things to do with the story (specifically the themes, not necessarily the fine details about the literal events that happen, but it's also hard to find information specifically on themes because people don't tend to talk about that so I usually have no choice but to learn about enough of the story to extrapolate what I think is the final theme and its resolution). For otome for instance, I usually will still avoid looking at CGs because that's part of how they execute what happens (which is what I am anticipating), when all I would want to know is the information of what happens.
 
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I don't like spoilers. Other people's preconceived ideas may affect the mood of playing and reduce the sense of expectation and freshness.

Personal preferences are very subjective. If others like it, you may not be the same. With a new mood, try it yourself, and have fun.
 
I really don't like seeing spoilers. It's really common in social media because it's hard to regulate. It's some kind of etiquette, but not everyone know it, so spoilers sometimes could not be avoided. So I try to maintain my infofield, and I have not met any spoilers for a long time
 
I don't like reading spoilers at all, if i read spoilers about a game i didn't play yet , i would delay it until i forget what spoilers was
 
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When it comes to spoilers, I think it largely depends on the genre of the game. If it leans toward mystery, having key plot points spoiled can really ruin the gaming experience. (I lost interest and set CM aside after major twists were spoiled for me previously.)

When it comes to spoilers, discussions among friends can be managed. However, I occasionally run into unmarked spoilers on social media, including central reveals and unreleased CG artwork. I believe anyone posting spoilers on public platforms ought to provide advance warnings, so as not to spoil other players' first playthroughs.

(All text above is machine-translated; please forgive any awkward wording or unnatural phrasing.)
 
I usually look up games before I play them, so spoilers don't really bother me. I actually enjoy reading about a game beforehand and getting excited about what to expect. I also check reviews and impressions so I can avoid buying games that aren't for me.
But surprise spoilers are definitely not cool! People should always have the choice to avoid them.
 
I strongly dislike spoilers.
Occasionally I might choose to look up spoilers myself for a game if I'm either curious about something and know I won't play the game myself, or if I need to confirm something that will decide whether or not I want to play the game at all.
But stumbling on unmarked spoilers for a game I'd like to play? Very disappointing and frustrating. Some spoilers are mild, but some others can spoil something major that is intended to surprise the player. Or knowing a spoiler can sometimes be so distracting that it impacts my ability to just enjoy the story as it's unfolding. Then it feels like I never got the option to experience the game the way the creators intended.
 
I hate spoilers, but ironically i post spoilers on my feed. So it's karma. :lapi_sad:
I do enjoy looking at spoilers when watching/playing horror genre so i won't be spooked.
 
I like spoilers, it gets me hooked. Unless it's my favorite character route then i'll have problems with spoilers.
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I actually don't mind spoilers at all. In fact, I spoil myself for new games or stories to decide if they are worth my time. There are times when a plot twist or an ending just isn't to my taste, so finding out early saves me time. But when it comes to projects I know for certain I will love, like a new release from an artist or developer I've been following for a long time, I stay completely spoiler-free.