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How many love interests do you think is the ideal number for an otome game?

osanajimimi

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乙女
Nov 15, 2025
104
66
I must say i like when we have a lot of love interests, but sadly the writing loosens up, and the characters don't shine as expected. For example, 9 R.I.P. Despite loving the game, the overall quality isn't consistent.

An ideal number for me is five, where the LIs can get their time to shine and develop. Here I'm referring to console games. What about you? What do you think?
 
I personally think five is already quite a lot, though it really depends on how the game is structured. Take Sangoku Rensenki ~Otome no Heihou!~ for example—it has a huge cast of romanceable characters, yet the overall plot flows smoothly without the common route feeling messy or overcrowded.:unsure:

My sweet spot is 2 to 3 love interests, like the cast in Butterfly series. With fewer routes, every character gets ample screen time and in-depth personal development. I also really enjoy games that split the love interests into separate story arcs,like Blackish House. That format works incredibly well for tight, well-polished character writing.

:fulfilled:
 
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I think 5-6 LIs is ideal. But it always depends on the writhing and overall length of the game. I also love it if a new LI is added in the Fandisc, even if his route is shorter than the rest.