- Nov 26, 2014
- 40
- 8
I don't know how the otome game development process works behind the scenes. However, I think the number of scenario writers isn't fixed, and a project can have anywhere from one solo writer to a large team, depending on the game's size, scope, and budget.
Inconsistencies and plot holes can happen in any game. For example, the heroine's personality can change from route to route, or a love interest might not know a piece of information in his own route but know it in another. Localisation can add to this too, since it's hard to tell whether something is a writing inconsistency or just meaning lost in translation.
The quality can also feel uneven. Sometimes you look forward to a love interest while playing another route, but when you finally reach his route, it isn't executed as well as the others.
Personally, these issues don't completely take away my enjoyment of a game. I may be disappointed or confused by some plot holes, and I sometimes question the team's decisions about the story direction. Still, I'd love the game overall and wouldn't consider it a bad game. For me, the heroine, love interests, and side characters matter more, since they can be really endearing.
Have you played a game where the route quality was very uneven, or one where every route was equally good?
I'd love to hear your thoughts!
Inconsistencies and plot holes can happen in any game. For example, the heroine's personality can change from route to route, or a love interest might not know a piece of information in his own route but know it in another. Localisation can add to this too, since it's hard to tell whether something is a writing inconsistency or just meaning lost in translation.
The quality can also feel uneven. Sometimes you look forward to a love interest while playing another route, but when you finally reach his route, it isn't executed as well as the others.
Personally, these issues don't completely take away my enjoyment of a game. I may be disappointed or confused by some plot holes, and I sometimes question the team's decisions about the story direction. Still, I'd love the game overall and wouldn't consider it a bad game. For me, the heroine, love interests, and side characters matter more, since they can be really endearing.
Have you played a game where the route quality was very uneven, or one where every route was equally good?
I'd love to hear your thoughts!