Install the app
How to install the app on iOS

Follow along with the video below to see how to install our site as a web app on your home screen.

Note: This feature may not be available in some browsers.

General Data Extraction Tools for VNs

Idk if this is the right place to ask, I have tried extracting audio files from Matsurika no Kei (both base and FD) but some of the files are always missing/from different character so if anyone knows then please help.

Also Pretty☆Witch☆Academy! (https://vndb.org/v1911) is so tough to extract. The only way was to do rip when the file is loaded onto memory but I don't think I got everything to play.
Hello gaysian, did you manage solving the problem? Could you share briefly the steps with tools of how you extracted MK and MK FD audio? Thank you.
 
Hello gaysian, did you manage solving the problem? Could you share briefly the steps with tools of how you extracted MK and MK FD audio? Thank you.
You can use QuickBMS with the memfs_membody script. Can extract most of the files but the problems are as above.
 
  • Love
Reactions: shinichiel
You can use QuickBMS with the memfs_membody script. Can extract most of the files but the problems are as above.
Thank you, my results were memfs_membody to 13,070 .adpcm (MK), 14,199 .adpcm (MK FD) audio files. Not sure if this is full or incomplete.

Or, was the mistake more like, for example fey_00_0073 was not fey's but zebenera's voice?
 
  • Nil Admirari no Tenbin (Switch): 100
  • Diabolik Lovers HBD (PSP): 100
  • Diabolik Lovers More Blood (PSP): 101
  • Amnesia (PSP): 50
  • Black Wolves Saga: Last hope (PSP): 101
  • Virche Evermore (Switch, english loc): 100

Sullyland Nursery Rhyme came out and I want to read the script files so bad! There is readable Japanese lines from the game in the .DAT files when opened in Visual Code Studio UTF-8, but have you figured out how to convert it into a clean txt file? I have no idea what I'm doing...
 
Sullyland Nursery Rhyme came out and I want to read the script files so bad! There is readable Japanese lines from the game in the .DAT files when opened in Visual Code Studio UTF-8, but have you figured out how to convert it into a clean txt file? I have no idea what I'm doing...
Not fully clean text, but if Sullyland is UTF-8 like Cendrillon Palika using this command on Linux is useful:
Code:
strings -n 4 -e S 0099.DAT > decoded.txt

there's still gibberish but it is also easier to get the OG japanese text like this
Additionally, there is a high chance that Sullyland works with this tool
github.com/robbie01/stcm2-asm
most of the new games seem to work with it
 
Thank you, my results were memfs_membody to 13,070 .adpcm (MK), 14,199 .adpcm (MK FD) audio files. Not sure if this is full or incomplete.

Or, was the mistake more like, for example fey_00_0073 was not fey's but zebenera's voice?
I don't remember exactly but I think there are both missing and wrong voicelines.
 
  • Like
Reactions: shinichiel
I don't remember exactly but I think there are both missing and wrong voicelines.
Fixed.
After extraction, I corrected the metadata using a custom Python archive reader and a script matcher.
Main 13,071 total, 12,778 scripted.
FD 14,200 total, 13,972 scripted.
The unmatched ones are now only system/bonus voices.
I might not be able to share how to customize but I wanted to let you know there is a way. Thanks again.
 
  • Like
Reactions: icterine