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Does it bother you that most VNs only give you two options when making choices?

Honestly, I wish there were more options. After a while, it gets pretty dull when you've only got two standard choices and all they do is switch up the ending for different routes. I want spicier, riskier choices ✨ just for fun, for a little roleplay. And if the MC is completely bland with zero personality, then let me straight up ignore them xD

Give me the chance to shape the MC's personality myself through different options.I don't know if I'm explaining myself well, lol
 
I'm okay with two. I play without walkthrough, and some otome games just wont let you have the best ending if either 1 of the choices are wrong in a 20 question game. It's a nightmare to replay and guess.

For mechanics, the best use of choice selection for me was Sympathy Kiss. Like choosing that I hate coffee does not change his views on the MC as desirable and the male lead talks about how he feels about coffee and comments on yours. That made more sense than a male lead not liking for for not liking coffee.
 
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For me, two (max three) options is enough. But I wish there were more parts where you have to make a choice overall.
I don't think more options instantly make the vn more "diverse". Because choices are still bound to the mc. And when she/he has too many options, it's like the mc has no personality, no principles and can do whatever you like. Then I don't feel like my choice matters really in the long run, because, first, I can make the mc mean and then make her a saint... In the end, she isn't sticking to one personality. It really bothers me.
 
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