I'm totally okay when the game makes it clear that the choice doesn't matter, like in Over RequiemZ. Otherwise, I usually don't even try finding which choice is important and which is not and just check guides.
I have otome-ish feeling from games with romance mechanics.
Some popular titles:
- Dragon Age and Mass Effect series
- Persona 3 Portable (other persona games romances are good too, it's sad they don't add female protagonists anymore)
- Divinity Original Sin 2 and Baldur's Gate 3 (Baldur's Gate...
I translate by myself lately. But sometimes when i meet new words too often (and when i'm not lazy) i use Luna as texthooker + auto-paste to html + yomitan + anki
I used mouse before, but after i bought wireless gamepad i started to use it on every VN game that supports it. With it, i'm able sit back or lie on bed while playing (but moving on the table monitor is a bit of a pain)
Suzu from Jack Jeanne. I expected something bland and simple since i don't enjoy story without drama, but this story was a concentrated fluff and i love it! I was really surprised with how naturally his and Kisa's relationship progressed during the story, and how cute their reaction to feelings...
Claude's dark route from Over RequiemZ. I really liked how his character slowly went crazier with every chapter. I felt really uncomfortable while reading it, but was interested to see how it will progress, it also certainly left a strong impression.
I saw Bleach on some site at the start. But i started watching a lot of anime after i joined small manga club. (it was mostly art club in anime style, not a real manga one)
I never self-insert, so I love MC with strong personality. My favorite MCs are Kisa (Jack Jeanne), Yuhiru (Over RequiemZ) and Shindo Ringo (Club suicide). To me, it's easier to immerse in story when MC have strong ideals/beliefs/goals of her own.