I think this might be about more than just an otome/bl specific slump. (。- .•)
In general, I would say it heavily depends on how you might approach consuming/playing games altogether. For me, I don't play as much as I would like simply because I need to be
fully present to actually take in the story, characters, soundtrack, etc. And that means having a sort of, uh... the cognitive space, I suppose, to spare? These days, I actually mostly
create more than I consume which keeps my brain very occupied and happy, but it can also be very exhausting, leaving me with very little energy to spare for... you know, actually enjoying things other people have made, LOL. I think it's a rather unpopular problem (?), maybe?
But when it comes to any kind of
slump, I think the best solution is usually not trying to dig your heels in further, but instead pivoting to something else entirely. A new genre. A different type of game. Perhaps something you normally wouldn't pick up. Or just... you know, leaving it alone for a bit. I don't know about most people, but for me, I very often work in bursts, so I cycle between my interests/skills/hobbies frequently, and when one well dries up, I move on to the next. That makes sure that whenever I do come back to the original thing, I'm excited again. (˶ᵔ ᵕ ᵔ˶)
Also:
My biggest tip for just about anything is to never fall for the sunk cost fallacy: if you really don't like it and don't see your experience improving, get out of there because your time is a precious resource and we all deserve to spend our free time doing something we love instead of putting up with something we don't like.
I
really agree with this. I think we're very often led to believe that you have to
finish things, and see them through, etc, but I think it's... a bit silly when life is so short and there's so much you can enjoy and explore that might actually be enjoyable. And who knows, maybe in the future you'll pick something back up again and it'll click. It's different stories for different season of life, too. ₊˚⊹♡