- Feb 23, 2026
- 40
- 31
Hello! I've thought about it for a while, and lately the desire has been getting stronger haha.. It's abit (very) ambitious, but I want to hopefully develop my own otome visual novel game(s) during my free time
Of course, it's hard to say if I can do it well or anything, since I'm figuring everything out from scratch. Anyway!! I'm hoping to ask around to get a rough gauge on things, so I have a few questions for those who don't mind answering..! ٩(ˊᗜˋ*)و (you don't have to answer all, just the ones that you feel like..!!)
1) What is your favourite character trope?
2) Any tropes that you feel are criminally underrated?
3) Visually (CGIs, sprites, backgrounds), is there a specific style you find yourself more attracted to?
4) In otomes, do you prefer strictly story or do you enjoy additional gameplay elements (combat, gacha, etc.)
and any other input you have! thank you :]
Of course, it's hard to say if I can do it well or anything, since I'm figuring everything out from scratch. Anyway!! I'm hoping to ask around to get a rough gauge on things, so I have a few questions for those who don't mind answering..! ٩(ˊᗜˋ*)و (you don't have to answer all, just the ones that you feel like..!!)1) What is your favourite character trope?
2) Any tropes that you feel are criminally underrated?
3) Visually (CGIs, sprites, backgrounds), is there a specific style you find yourself more attracted to?
4) In otomes, do you prefer strictly story or do you enjoy additional gameplay elements (combat, gacha, etc.)
and any other input you have! thank you :]
i'll do my best..!
Big brother types and insane LIs are suuuuper high on my list too
I'm a person who personally does 2d anime-style illustrations (though I am learning 3d modelling/rigging as well..), so it's likely I'll end up leaning more towards 2d anime-style too haha (totally biased lol) i'm working hard to improve my art too so I can have something presentable~ AI is a total no-go for me, so don't worry about that! I really hate any use of AI in creative fields, especially art >:[ I get what you mean when you say "stories with some gameplay mechanics" and not the other way around! At the end of the day, I think the story and relationship-building are central focuses for me, so if I add gameplay mechanics I'd try my best to make sure they don't overshadow the story >_<
Anything to do with AI in creative fields is a no-go for me!! >:[ Even if there were assets I didn't know how to draw, I'd try to learn.. at least, even if it looks kinda ugly, it's authentic, right?
Thank you for your thoughts regarding gameplay mechanics, I'll keep it in mind. At the end of the day, I think I'd like the story and relationship-building to be the central focus, so if I add other gameplay I'll try to make sure it doesn't overshadow the story. Thank you very much for your insight on game dev in general too..! 
genuinely pure-hearted characters, I find that I don't come across them that often either.. though I really enjoy that archetype
gonna work hard to improve my skills so it'll be presentable.. I really like the example gameplay mechanics you stated! Those activities are really cute, and are relevant to strengthening bonds with the LIs ♡ I agree with your other thoughts too, hehe, the concepts of monster LIs and a yanMC are nice, huh..! I'll definitely try to play around with those 