- Apr 10, 2026
- 22
- 17
I've recently tried to look for mobile otome games since I tend to commute on the train every day and wanted to play something on my phone. Unfortunately I've come to see many otome games priorities gems to make certain choices or clocks that limit the amount of story you can read.
I understand from a company's standpoint to make players want to play longer and also make in game purchases, but grinding long hours for a little bit of story is so not worth it. Of course spending money is optional and most games are manageable as free-to-play, but it turns me off from playing any otomes on my phone. Is this also a reason why most mobile otomes are gacha based?
I understand from a company's standpoint to make players want to play longer and also make in game purchases, but grinding long hours for a little bit of story is so not worth it. Of course spending money is optional and most games are manageable as free-to-play, but it turns me off from playing any otomes on my phone. Is this also a reason why most mobile otomes are gacha based?

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