[Patch] Honey Select - MF Patch + EMF Patch

I reinstalled all game now everything works perfect..
I used this guide from pastebin.. Thanks to those who prpared this .. bunches of ...
I made the installation and made a back up.. yay!
Sometimes mods can destroy stuff.
The i used "hir Clear execute" then ... Everything is back up...

 
All right I maneged to translate the dlc (thanks Pastbin!) but now I have another problem: during H scene the animations don't work, the characters just stand still, but if I click "girl takes over" then everything work fine, then when I try a differn position nothing happens (the charcters change their positions on screen but no animations at all). I tried both with my modded version of the game and with the clean one. Any advices?
 
just wait for modders to make it where the 5/26 patch can be applied easily... it only causes issues atm.

*im done doing this warning* i'll probably only mention the patch in 2wks if nothing new is already posted.
 
Wow, the scene over here seems pretty dire. I haven't touched HS in months due to the lack of an updated HF patch.

I am not calling anyone out, we all have lives outside of these forums but it seems like a slow death is happening here.
 
People here keep saying stuff about some pastebin on how to install the dlc + T/L. So where's the link for the said pastebin?
 
Do not worry, guys, I ain't no dead and I'm not forgetting you.

I will be updating the MF and EMF patches as soon as I can. But it's taking much longer than expected for a few different reasons.


First, I needed to make some time to catch up with the content.

My schedule has been pretty awful lately, with too many tasks to tackle and too little respite. And one of the first thing I had to trim is the time spent on games in general and eroge in particular.
I barely read the forums, and spent months without checking new mods nor even playing Honey Select. So I had to catch up, grab the new expansion pack, check the new content and updated mods, install everything and verify cross-compatibility... while only having a couple hours of spare time per week to do so.

But holidays are around the corner and I have a bit more leeway, now. I reinstalled the game and I'm almost done testing all the content provided by Illusion and our awesome modding community.


I also needed to wait for all the components to be stable and mature.

Since the release of the "Party" expansion pack, Illusion has been continually pushing updates and new content. With a lot of support issues : broken translations, incompatible mods, buggy features that need to be hotfixed... Trying to work with those incompatibilities is like trying to fit a square peg in a round hole, only to discover three days later that someone released a rounder peg that would have been a better fit.

Sadly, I don't have enough time to fiddle with the content and work around issues to deliver bug-free patches. Waiting for Illusion to finally stop updating their game so that every modders (and myself) can work with final, stable content that don't need to be modified and re-tweaked every week was necessary.


And on top of that, I need to extend the scope of the patches.

Up until now, those patches only had really basic features and only supported a single, simple configuration : only one game with one expansion pack, only one uncensor, only one translation. When I made the first versions, I started from the source code of the HF Patch for SBPR that Inquisitor provided (cheers to our good ol' pal) and I stripped down MASSIVE amounts of features. I wanted to keep it simple and straightforward, so I got rid of all the code that I couldn't make use of, as well as everything I couldn't perfectly make sense of.

But with the release of the new "Party" expansion pack and the "Battle Arena" DLC, those patches now need to detect and support various configurations, depending on the content you installed. Eventually, I will also need to bring back some of the quality-of-life features that I removed, like .NET framework detection (needed by the launchers), alerts on low available disk space, on-demand registry fixes, shortcut creation, fail-safe file overwriting, automated patching of the executables...
It has become a necessity to transition the MF/EMF Patches into a more robust system, with room for extension and customisation. Having a solid framework will allow me to provide much better software in the future : the upcoming versions are going to bring huge improvements over the patches that have been released until now.

And to do that, I needed to learn how to properly handle the most advanced features of InnoSetup (the tool used to make the installers). I'm a developer by trade, and InnoSetup is nothing really difficult to understand, but the documentation is pretty lacking so I needed time to gather enough material to understand all the subtleties of the toolset, to architecture a framework that would suit its philosophy, to integrate it in my own pipeline and find a productive workflow, to design a few mock installers to test everything out...

That's a lot of preliminary work that should have been done sooner. But now it's almost finished, and I'm ready to deliver some really really nice shit.


So, hang in there, people. It's coming up soon.
 
Do not worry, guys, I ain't no dead and I'm not forgetting you.

I will be updating the MF and EMF patches as soon as I can. But it's taking much longer than expected for a few different reasons.

So, hang in there, people. It's coming up soon.
Can you make a version that contains the 4K Diffuse Pack or LRE?
 
i second the LRE (Ex Body) request if possible, havent gone back to vanilla since installing it.
 
Hello, could somebody please help me?
I downloaded the "Fully Updated HoneySelect + All DLC & Extra Content [BACKUP] - Version 1.20" from pastebin, then applied EMF patch into it, and when i launch the game it seems like it reverted to 1.11?
Installed and patched with IPA too
Any solutions for that? thanks in advance, cheers!
 
Hello, could somebody please help me?
I downloaded the "Fully Updated HoneySelect + All DLC & Extra Content [BACKUP] - Version 1.20" from pastebin, then applied EMF patch into it, and when i launch the game it seems like it reverted to 1.11?
Installed and patched with IPA too
Any solutions for that? thanks in advance, cheers!

this emf pack havent been updated for 1.20 yet

Do not worry, guys, I ain't no dead and I'm not forgetting you.

I will be updating the MF and EMF patches as soon as I can. But it's taking much longer than expected for a few different reasons.


First, I needed to make some time to catch up with the content.

My schedule has been pretty awful lately, with too many tasks to tackle and too little respite. And one of the first thing I had to trim is the time spent on games in general and eroge in particular.
I barely read the forums, and spent months without checking new mods nor even playing Honey Select. So I had to catch up, grab the new expansion pack, check the new content and updated mods, install everything and verify cross-compatibility... while only having a couple hours of spare time per week to do so.

But holidays are around the corner and I have a bit more leeway, now. I reinstalled the game and I'm almost done testing all the content provided by Illusion and our awesome modding community.


I also needed to wait for all the components to be stable and mature.

Since the release of the "Party" expansion pack, Illusion has been continually pushing updates and new content. With a lot of support issues : broken translations, incompatible mods, buggy features that need to be hotfixed... Trying to work with those incompatibilities is like trying to fit a square peg in a round hole, only to discover three days later that someone released a rounder peg that would have been a better fit.

Sadly, I don't have enough time to fiddle with the content and work around issues to deliver bug-free patches. Waiting for Illusion to finally stop updating their game so that every modders (and myself) can work with final, stable content that don't need to be modified and re-tweaked every week was necessary.


And on top of that, I need to extend the scope of the patches.

Up until now, those patches only had really basic features and only supported a single, simple configuration : only one game with one expansion pack, only one uncensor, only one translation. When I made the first versions, I started from the source code of the HF Patch for SBPR that Inquisitor provided (cheers to our good ol' pal) and I stripped down MASSIVE amounts of features. I wanted to keep it simple and straightforward, so I got rid of all the code that I couldn't make use of, as well as everything I couldn't perfectly make sense of.

But with the release of the new "Party" expansion pack and the "Battle Arena" DLC, those patches now need to detect and support various configurations, depending on the content you installed. Eventually, I will also need to bring back some of the quality-of-life features that I removed, like .NET framework detection (needed by the launchers), alerts on low available disk space, on-demand registry fixes, shortcut creation, fail-safe file overwriting, automated patching of the executables...
It has become a necessity to transition the MF/EMF Patches into a more robust system, with room for extension and customisation. Having a solid framework will allow me to provide much better software in the future : the upcoming versions are going to bring huge improvements over the patches that have been released until now.

And to do that, I needed to learn how to properly handle the most advanced features of InnoSetup (the tool used to make the installers). I'm a developer by trade, and InnoSetup is nothing really difficult to understand, but the documentation is pretty lacking so I needed time to gather enough material to understand all the subtleties of the toolset, to architecture a framework that would suit its philosophy, to integrate it in my own pipeline and find a productive workflow, to design a few mock installers to test everything out...

That's a lot of preliminary work that should have been done sooner. But now it's almost finished, and I'm ready to deliver some really really nice shit.


So, hang in there, people. It's coming up soon.
 
both mf and emf are currently outdated.
everything you need is listed in pastebin
 
I signed up to this site just to comment on these patches. Amazing work my friend. Keep up the good work. I have your old patches and I'm happy that I stumbled on this page again because I see you added 4k textures and more! I didn't download 4k textures yet because you had to install like 4 other mods just to get it working. Bookmarked! Thanks again! =)
 
Does anyone know what is this ? I found this in futalog ...




main_playhome0728.jpg


Code:
<img src="img/index2/main_[B][U]playhome[/U][/B]0728.jpg" id="movie0728">

playhome the new game; As you can see from the name of the photo they used for the banner :rolleyes::
[video]http://download5.illusion.jp/preview_contents/playhome/movie0728.mp4[/video]
 

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main_playhome0728.jpg


Code:
<img src="img/index2/main_[B][U]playhome[/U][/B]0728.jpg" id="movie0728">

playhome the new game; As you can see from the name of the photo they used for the banner :rolleyes::
[video]http://download5.illusion.jp/preview_contents/playhome/movie0728.mp4[/video]

hahaha play club all over again
 
Oh so sweet ... The only thing was missing in Honey Select is "face rig"... I hope they add a face rig in this game for studio... Like the body FK face FK .. Then studio will be an amazing tool ... Thanks
 

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