Page 1 of 2 12 LastLast
Results 1 to 10 of 20
Like Tree16Likes

Thread: Simple Elements _

  1. #1
    Senior Member smoothlaunch's Avatar
    Join Date
    Feb 2017
    Posts
    111
    Thanks
    33
    Thanked 49 Times in 20 Posts
    Points: 2,924, Level: 33
    Points: 2,924, Level: 33
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    Tagger Second Class1000 Experience PointsRecommendation Second Class1 year registered

    Simple Elements _ UPDATED 16/3

    This is an Infinite Ocean Surface ..
    I made this mod from another mod ..of [Aastaroth]
    I isolated only water surface and rocks..
    You can use this where you need an endless sea Surface.

    http://www44.zippyshare.com/v/qL4qUkLV/file.html


    Since water has no volume under it ..You can use with blue background or a SKYDOME.
    I used it with "Sky DOme from V Girlfriend" from cur144's Mods.
    Please get "Business jet" item It includes this SKYDOME.


    Here is the hongfire link:
    http://www.hongfire.com/forum/forum/...62#post5754762

    And here is how it looks in studio.
    Last edited by smoothlaunch; March 16th, 2017 at 03:52 PM. Reason: UPDATE

  2. The Following 5 Users Say Thank You to smoothlaunch For This Useful Post:


  3. # ADS
    Circuit advertisement
    Join Date
    Always
    Posts
    Many
     

  4. #2
    Hourglass Obsessor tmvaegis's Avatar
    Join Date
    Nov 2013
    Location
    Nutshell
    Posts
    375
    Thanks
    245
    Thanked 139 Times in 72 Posts
    Points: 11,059, Level: 69
    Points: 11,059, Level: 69
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    Three FriendsRecommendation Second ClassVeteran10000 Experience Points

    Re: Simple Elements _

    Hey, this is nice! I also like how the Skydomes (and other things) reflect off the water, very useful! Too bad those rocks are there, but that's a pretty easy issue to avoid.

  5. The Following User Says Thank You to tmvaegis For This Useful Post:


  6. #3
    Senior Member xiro8877's Avatar
    Join Date
    Jun 2016
    Location
    Knoxville, TN
    Posts
    158
    Thanks
    27
    Thanked 27 Times in 22 Posts
    Points: 5,969, Level: 50
    Points: 5,969, Level: 50
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    Three Friends1 year registered5000 Experience Points

    Re: Simple Elements _

    This is nice! Thanks so much for this!
    smoothlaunch likes this.
    Ignore This Signature
    Click the signature for a link to the tumblr!

  7. #4
    Perv Super Hentai Man's Avatar
    Join Date
    Jan 2017
    Location
    Japan
    Posts
    128
    Thanks
    0
    Thanked 13 Times in 7 Posts
    Points: 1,571, Level: 22
    Points: 1,571, Level: 22
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    1 year registered1000 Experience Points

    Re: Simple Elements _

    Are you the author or asking permission of Hilite000 to adjust water and ocean mods?

  8. #5
    Ram-0-Ram
    Guest

    Re: Simple Elements _

    Quote Originally Posted by Super Hentai Man View Post
    Are you the author or asking permission of Hilite000 to adjust water and ocean mods?
    I think you misunderstood his post. He is the author and releasing the water mod on large scale surface based on Aastaroth's beach map. Which is something I don't know if the consent comes in this matter. Because few months ago I was also thinking the same doing it.
    smoothlaunch likes this.

  9. #6
    Senior Member smoothlaunch's Avatar
    Join Date
    Feb 2017
    Posts
    111
    Thanks
    33
    Thanked 49 Times in 20 Posts
    Points: 2,924, Level: 33
    Points: 2,924, Level: 33
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    Tagger Second Class1000 Experience PointsRecommendation Second Class1 year registered

    Re: Simple Elements _

    Hi Ram-0-Ram
    I checked [Aastaroth] 's mods and none has "no reproduction warning etc." before i published this ..
    There was nothing ..
    "Finally it is a mod from a game map i guess." Right ?
    But if it is a problem i can remove it .

  10. #7
    Ram-0-Ram
    Guest

    Re: Simple Elements _

    Quote Originally Posted by smoothlaunch View Post
    Hi Ram-0-Ram
    I checked [Aastaroth] 's mods and none has "no reproduction warning etc." before i published this ..
    There was nothing ..
    "Finally it is a mod from a game map i guess." Right ?
    But if it is a problem i can remove it .
    I have no problem at all, that the stuff are actually made by people rather then just randomly sharing links from another websites. The two thing are entirely different and their purpose. Just post a visitor message on his board just in case to let him know. He won't have any problem will give approval anyway. (Hopefully)

  11. #8
    Senior Member smoothlaunch's Avatar
    Join Date
    Feb 2017
    Posts
    111
    Thanks
    33
    Thanked 49 Times in 20 Posts
    Points: 2,924, Level: 33
    Points: 2,924, Level: 33
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    Tagger Second Class1000 Experience PointsRecommendation Second Class1 year registered

    Re: Simple Elements _

    I wanna ask something ram-O-ram..
    When i use a map or structure.
    If i turn off all the lights. Only a few of them has real darkness.
    Well also characters. No light but characters are still bright and shiny..
    Most of objects are shiny as day in the darkness..
    Is there a short way to provide real behaviour for objects & map so objects will act natural; So they will have darkness with light reduction...
    Or is it something related with the materials applied to objects or shaders and no way to do this other than to modify the materials themselves.?

  12. #9
    Ram-0-Ram
    Guest

    Re: Simple Elements _

    Screenshots would be nice for more understanding. Because there are two types of shiny problem currently we are having. Both have to do with materials/shaders properties.
    If you are using default items then it's the developers fault to create studio stuff with such a stupid shine effects and possible solution I have in mind is open all materials and change it's properties. That is a very long job because the list goes in 100s and some materials are not to change example glass material, water material or alpha properties of plants.

    But Characters are not suppose to shine in dark if the Light Strength to very low or to zero. Is their body/clothing shine settings are high?
    At the moment I don't have any quick solution of shine effect other than tampering with Mat files in abdata folder.
    smoothlaunch likes this.

  13. The Following User Says Thank You to Ram-0-Ram For This Useful Post:


  14. #10
    Senior Member smoothlaunch's Avatar
    Join Date
    Feb 2017
    Posts
    111
    Thanks
    33
    Thanked 49 Times in 20 Posts
    Points: 2,924, Level: 33
    Points: 2,924, Level: 33
    Overall activity: 0%
    Overall activity: 0%
    Achievements:
    Tagger Second Class1000 Experience PointsRecommendation Second Class1 year registered

    Wink Re: Simple Elements _

    yes its better I will prepare an visual explanation today. That will show better Ram-0-ram..

    ....fifteen minutes later..

    Here it is :
    I use ShortsuctsHS addon to control lights...
    All lights on main game control is off ..No Bloom also...

    I use two maps .."Pearl" is excellent .. When i turn off the lights. Everything gets dark ..
    It acts like it should do ...
    I expect same thing from character bodies..When you want to create a realistic sense It is required.
    Cause dark should be dark .
    But character bodies always uses baked texture so called "shadeless"..Or there is secret ambience light.?

    Second map is called SM_Apartment..
    This map does not get dark at all..
    All lights are off and room is visible and bright.

    I hope this examples shows what i mean.


    free image hosting
    Last edited by smoothlaunch; February 26th, 2017 at 08:05 PM.
    Dr.Bloodmoney and Ram-0-Ram like this.

  15. The Following User Says Thank You to smoothlaunch For This Useful Post:


Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 10
    Last Post: August 23rd, 2012, 12:36 AM
  2. Hello There! ^_^ My late introductions!
    By sayforever in forum Introductions
    Replies: 5
    Last Post: June 30th, 2011, 03:12 PM
  3. Replies: 0
    Last Post: June 4th, 2011, 12:18 PM
  4. Replies: 0
    Last Post: June 4th, 2011, 12:18 PM
  5. nuukun desu ^_^/````
    By nuukun in forum Introductions
    Replies: 8
    Last Post: February 11th, 2011, 03:35 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •