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Thread: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

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    Modding Dai Shogun enimaroah's Avatar
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    [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Last edited by enimaroah; December 2nd, 2016 at 10:06 PM.
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    Sb3UGS is complete now. Support for old Illusion games has been implemented.
    The DirectX11 version is all you need, especially if you have Win10 with Anniversary update. Newest: v1.7.8
    Obsolete version with DirectX9 renderer can be found here (v1.0.54epsilon), but this version will not be continued.

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    花は桜木 人は武士 Aastaroth's Avatar
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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Hm. Seems this is also used as mod release thread besides mod discussion. Anyway, try to share some thoughts with modding HS:

    1. Major difference between HS trial and official release is that most of the submeshes have their materials externally linked. Game performance seems to be improved.
    Using internal materials/shaders are still feasible by copy-paste function, but sometimes it creates "it was not built with the right version" bug in output log and requires changing of Inventory offset.

    2. Most of the CharaCustomList textasset files has added columns, e.g. cf_f_swim_00 has two "abdata" columns. This seems to be related to the unknown format files under abdata folder (a few file called abdata, add01, add02, etc).

    3. Making additional studio items are possible, but it is way more inconvenient and confusing than SBPR. There are a few "lists" under abdata\studio\list\itemlist, but they have nothing to do with the items (the textasset files point to a non-existent folder abdata\studio\item\, so it should be some remedies from SBPR).

    You have to go to abdata\studio\itemobj\honey and the 00.unity3d file is the right "list" that the game used for indexing the studio item. Unlike SBPR, which you can add new "lists" if you want to add new items, adding another "list" here has no effect to the game. (Again, I suspect that, it has something to do with the unknown format file studio00 under abdata folder)

    Adding additional rows in 00.unity3d is the only way to add items to the game. But meh, I really don't like this, because everyone will be editing on the same list again, creating another ItemList_ES fiasco

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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Gonna post this here since HF is kinda fucky right now.

    Custom heads work just fine, of course, shaders from the trial no longer work in here, so they must be changed to the full game counterparts.

    So I guess next is that guide.
    Attached Images Attached Images
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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    I'll try again the FX sound just like the BMG music modding . maybe you like yes because the mod since .
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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Does anyone happen to know the tag to make items recolorable in SB3UGS? I remember seeing it on HF, but I can't even being to search over there right now.

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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Seems like all the game (HS) I downloaded are corrupted during installation.... Surprisingly copy-paste worked.

    @Aastaroth
    Studio folder is similar like SBPR and same function as SBPR. You worked on something called "List Architecture" or something? Although I did not use that in last release any chance you are working on it for HS? Is there a way to avoid a item list management? Let me know what are you plan on it. Cuz I might need some roughly about 2000 or maybe more empty slots this time. But that depends if I need that much slots. Let me know what are your thoughts on this

    Thanks.

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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Quote Originally Posted by hellothisisuser View Post
    Does anyone happen to know the tag to make items recolorable in SB3UGS? I remember seeing it on HF, but I can't even being to search over there right now.
    Colorable Tag, SBPR: 4E37 and HS: 4E2D

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    花は桜木 人は武士 Aastaroth's Avatar
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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Quote Originally Posted by ramoram View Post
    Seems like all the game (HS) I downloaded are corrupted during installation.... Surprisingly copy-paste worked.

    @Aastaroth
    Studio folder is similar like SBPR and same function as SBPR. You worked on something called "List Architecture" or something? Although I did not use that in last release any chance you are working on it for HS? Is there a way to avoid a item list management? Let me know what are you plan on it. Cuz I might need some roughly about 2000 or maybe more empty slots this time. But that depends if I need that much slots. Let me know what are your thoughts on this

    Thanks.
    Hi ramoram! Long time no talk with you. I saw you keep importing maps to SBPR, which is always nice thing to see

    Good thing about HS is that the standard shader is a powerful beast. One shader for the whole map. You just need to change a few properties in the materials and the shader will take care of anything else. So it would be much more faster to import maps in it. And they look really nice, as well

    But the main problem is that HS studio refused to accept any files I added. I can't do anything but adding new rows on illusion's existing file 00.unity3d.
    So argh, it would be like the ol' ItemList_ES way, where every modder uses the same list (and worse than that, illusion uses it too).

    Unless illusion changes the file structure (like what they did to mess up SBPR item mods), I cannot see any convenient way to manage item mods.
    My advice is that, it would be safer to wait for a few weeks to avoid mod conflicts with official patches.

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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    @Aastaroth
    Now that you mentioned it, yeah I realized that it's a long time we didn't talk talk. I guess we were all bidding our time before the game release. Oh! So you did see my TR maps.... I thought you were busy and gonna missed lot's of Studio posts.

    That's nice to hear that porting stuff is easier now, I didn't know that how new unity5 is upgraded...

    No problem in waiting and since illusion releasing fix patches and upgrading studio I don't mind at all to wait because I don't want another ItemList_ES in this game.

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    Re: [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Quote Originally Posted by ramoram View Post
    Colorable Tag, SBPR: 4E37 and HS: 4E2D
    Thanks ramoram.

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