@cur144
I was wondering what 'category advance' meant. Very illuminating, thank you! Do I understand you correctly that it is possible to create more than 3 personal categories?
While it is of course wonderful to get such a huge pack of mods at once (and it's very nice to see you active again, FutaBoy), doesn't this mod overlap somewhat (or maybe even quite a bit) with limalama's adapted PC glasses, accessories and costumes over at HF?
I'm not complaining, but it seems...
That would be amazing, DillDoe!
BTW, I don't wanna presume to tell an OG like you how to handle your business, but the Google translate app for mobile devices offers unlimited real-time translation - has helped me decipher more than a few Japanese mods.
Sadly but unsurprising, the 5/26 update breaks the translation of Studio NEO rather decisively:
https://i.imgbox.com/xYPGfNVS.png
Probably because it adds new menus (map movement and background addition).
Hey guys,
I'm busy importing some hairstyles and the like from XNALARA. I've noticed that, once ported, the left and right parts often have different ways of reflecting light, which is very noticeable from certain angles. Can anybody point me in the right direction how to fix this?
Here's an...
The reason you have a conflict is because you don't have the MoreSlotID mod installed. Without it, 9-digit IDs get read by the game as 6-digit IDs - and since the game looks at the first 3 and the last 3 digits, that usually means you end up with a rather low number. Especially since a lot of...
Ah! See, I didn't know that :) I directly patched the game after installing, so I was wondering why "Load - Old" gives the same list as "Load". In that case, you should ask plasticmind to look into that I suppose.
It looks fine - detailed information about compatibility and requirements is never a bad idea. And it's a nice mod to boot, so pat yourself on the back for a job well-done!
I don't think Studio Neo is supposed to read Studio Classic (c'mon guys, let's start calling it that) scene cards, because it has its own item list and item specifications. So in terms of scenes, you just have to start over. As for full-screen, the InitSetting.exe hasn't been translated nor the...
That's a good question, I honestly don't know. My Studio Neo can read and load both old and new character cards. Does your installation at least show and load the updated cards as they should?
First of all, how nice to hear you're a) modding and b) want to share your mods - that's really cool! As for the 'how to' of sharing, I would recommend uploading it (packed in a .rar or .zip) to something like MediaFire or Mega and then posting the link here at Anime-Sharing in the Request &...
True, but this is exactly why I investigated this: that's super inconvenient and a bit of a hassle. Trying out the old studio at various stages while reinstalling everything I discovered that without the graphics patch the old studio *will* be able to read the upgraded cards in userdata/chara (I...
While I'll probably wait for the official update by Mayar1 (since I know it's being worked on), this is pretty cool.
However, could you do something similar with HSPE, the HS Pose Editor by Joan6694? That user hasn't been online for several months, and I fear that mod will never be updated for...
@plasticmind
Not sure how relevant this is for you, since you've already mentioned a lack of interest in updating this mod for the old Studio, but maybe somebody else might find this useful information: the last pre-4/28 DLC graphics patch makes the old Studio unable to recognize the updated...
I don't see the characters in the character list (male and female empty) but they do appear when loading scenes. And the characters do appear in the list when I put the old, unconverted cards back in the userdata/chara folder. So I think you're right, I suspected it was maybe a mod that was...
Hey guys,
I've upgraded to Studio NEO, and I'm up-to-date with all the various mods and plug-ins that have been upgraded. Everything works fine, except for the fact that the old Honey Select Studio doesn't display any characters (male or female) anymore, since the game has transferred all those...
When everything is installed properly, Plugins like translation will load automatically each and every time. However, a prerequisite for plugins to work is to have the latest version of IPA (3.3) installed: https://github.com/Eusth/IPA/releases
Just unpack the .exe to your game folder and drag...
Huh. That was some really good advice - but the mesh shows up white (and still colorable!), not magenta! Despite no material being set...how is that possible?
Edit: I fixed it! Still don't understand how a mesh without a material could still be colorable in-game, but some fiddling with a...