@enimaroah
Lately I found how to export from Blender->Unity->Asset Bundle directly, but the asset bundles created with Unity export with only blue bones. Vanilla ABs and ABs modded with SB3UG have some purple bones.
What defines the bone color in SB3UG?
The blue bones only AB I created right...
YOU'LL NEED MORESLOTID FOR IT TO SHOW UP AT ALL (here or here)
Took the idea from this Ikuchan drawing of Shirona
CustomList: roy12_ss21.unity3d
IDs:
Swimsuit 209920208
Neck Accessory 354920202
Head Accessory 350933205
Chest Accessory 356933902
Install:
Extract the abdata folder...
YOU'LL NEED MORESLOTID FOR IT TO SHOW UP AT ALL (here or here) and GGMod for the heels.
Not many comments for this one, other than it was harder than I thought because I used the cloth component for the cape and the sleeves and I had to work on my own shaders for the sleeves and...
YOU'LL NEED PLAYHOME'S MORESLOTID FOR IT TO SHOW UP AT ALL (here) AND DHH FOR THE HEELS (here search DHH)
My favorite outfit, now in PlayHome.
Got the glitter for the heels and the bracelet working in the game.
You need MoreSlotID for the mod (and will need it for any of my upcoming...
Requires plasticmind's PlayHome Custom Texture Patch to work.
File: cf_t_tattoo_b_roy12_00
IDs:
271911
271912
271913
271914
Install:
Extract the abdata folder of the 7z into your PH main directory, if asked to merge, say yes.
Usage:
You can find the breast moles in...
YOU'LL NEED MORESLOTID FOR IT TO SHOW UP AT ALL (here or here)
CustomList: roy12_ss18.unity3d
IDs:
Swimsuit 209920204
Install:
Extract the abdata folder of the 7z into your HS main directory, if asked to merge, say yes.
The coordinate is only for 1.2, for 1.1 users please just set...
Well, an installing tool that detects ID conflicts automatically and fixes them would be nice, but how would you deal with changing the IDs in the packed coordinate/chara files? Is it possible?
In the event that we'll be reserving slots until MoreSlotID comes out, I guess I'd take slots 900 to...
YOU'LL NEED MORESLOTID FOR IT TO SHOW UP AT ALL (here or here)
More previews in the site because imgur doesn't work here.
Finally another lewd outfit. And this one is my favorite so far.
I also got this glitter shader working in the game. The heels and the bracelet use it. Many thanks to essu...
Hello guys.
Been some time since I posted a new thread here. Gonna catch up little by little.
Required: GGMod
This outfit is a request.
I'd say the highlight of the whole thing is the boots, it's what I liked the most and they were the most difficult to make.
I had to make the belt an...
Hello DillDoe,
I've no idea if you're still working on HS_SlotID and don't know if it's been previously reported, didn't see it in any of the previous posts.
There's a problem reading lists where one or more lines have a name which starts with a number.
If you have a line where the name has a...
Hello again guys.
I have a question regarding the values in the cfg.
I use Blender for modeling and other stuff.
How would Blender's units translate to the values we have in the file? Are these feet? They have an f after the number, but I'm not sure if it's feet or something else.
I'd like...
Say, did something change that could affect old shoes?
For example, something I had ready for release now clips a bit with the feet. And some of the existing mods move differently, sometimes weirdly, on some of them the toes seem to be moving when they shouldn't.
It's not such a big problem, I...
Bit of blogging, feel free to skip.
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It's finally done.
I based this outfit on this right here.
There are some differences, namely in the hand bracelet, the earrings and the overall scale of the waist belt. Some were in purpose, others...
Now that you put it like that, it sounds annoying to setup.
Oh well, most people seem to prefer using the Studio anyways.
Since you mentioned 3p, how will it handle the translation in Y if two girls use heels? Will it use the first girl's coordinates?