I can block spammers, and delete their contents. But I have no idea about a hanging job queue. Maybe, posts in those categories need to be patrolled, but nobody did that.
Hi, since the club is not existent for a long time now, I would like to have it closed / set the read only. Today I cleaned 22 spam threads and it gets annoying since there is no real activity there.
Would it be possible to get anyone's attention in that area with a different background color...
Right, it is abandoned for a long time. Active modding takes place in discord channels. I will make a last request post here to set it to read only and maybe it can be flagged as inactive.
1) Clothes are difficult! You should start with a simpler mod, like an accessory or studio item using an unskinned mesh.
2) Make sure to use the latest version of Sb3UGS. You wont get this here in this forum, as it is dead in regards of modding.
It is a command line tool and part of Visual Studio, forgot its name. But you dont have to get the whole VS, Ram-0-Ram has posted it several times on discord.
The simplest way would be to make separate exports with only a few meshes.
The biggest map in KK was no problem for me to export it completely. The FBX is about 6MB, 128MB for textures.
You could patch Sb3UGS with the LargeAddressAwareness. It is still 32bit.
There is nothing special about bumpmaps in Sb3UGS. They are handled like any other texture. What the shader of a game does with it is another matter which would have to be discussed in a modding thread about PH.
But I doubt that you will find modders here for discussion. As I said via pm, the...
One thing is for sure: whining here will change nothing!
There are threads in the community center for this purpose. And in the past HongFire read them even if he didn't answer. So complain there! You have my fullest support and appreciation.
Re: (Request)Tutor For Make Map or Room
Maps are usually made as item for studio. Tutorials are linked in the FP, in the modding discussion for HS on HF and in the Glossary. Posts here on AS weren't updated for a long time.
You will find individual help more likely on discord server IllusionSoft.
The problem can depend on your OS and you might need to install slimdx manually - see the release post on HF for a description. But it could also be a problem in your directx installation and you might need to reinstall directx.
Until now I haven't got a report of a problem which was fixed by...
The best original for studying would be - http://bayimg.com/c0b0411658c99d442d8b52596805258b5ab984f1.jpg
For dresses you always have to decide if you put in bone weights for the legs or not. The physics from DynamicBone MonoBehaviours cant work in this example, of course. Having no weights for...
No, there isn't much activity in any modding threads, neither here nor on HF. Not even for other games. And the only exception to this, is a script related project for producing VNs. For the ads on HF it is easy to remove them: log in! But sure, you have to reach the login first and so each...
Hehe, welcome to AS as well :-)
And the same problem here: imgur has blacklisted AS and so you would have to put your images elsewhere. Note, that your space here is limited to some MBs.
Have fun modding!
The flag is copied from the original SkinnedMeshRenderer during the replacement. So it must have been cleared before.
If there was no SkinnedMeshRenderer or a MeshRenderer before in that Transform this flag would have been set by default.
Glad that it solved the problem for you. :)
Several points come to mind:
1. SkinnedMeshRenderer? then check "Update When Off Screen"
2. Normals correct?
3. Bounding Box / Extend very big? You may need to "Destroy" the bounding box check.
The said flags are in the Mesh editor Attributes dialog.