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Which otome studio do you think is the best?

i dunno.. there are way too many landmines in the industry;;

otomate cant stop shooting itself in the foot with silent bl inclusions
rejet barely releases anything game-wise (and their recent ai drama + dl drama are not helping)
voltage is even worse than otomate
broccoli is. broccoli

imo your best bet in these trying times is to look out for doujin projects.. especially chinese ones! but even then, you gotta look out for ai usage in them...... its tough being so picky these days;w;
 
i really don't have a preference at all. ٩(๑❛ᴗ❛๑)۶

publishers are very rarely ever looked at for me to decide if a game is worth trying. there's too many indie games and studios that have created beloved games that a publisher doesn't carry as much weight as it used to, in my opinion.

i used to adore voltage as it was one of the only english otome publishers i could get my hands on, but it has such a wide array of games that it's hard to ignore the issues of one series of games and repetitiveness versus their newer releases trying out "moderately" new formulas.

i'm sorry, it doesn't really answer your question but i think the saturation of independent publishers and issues of others makes it hard to determine one as a be all. (๑•̀ㅂ•́)و✧
 
I think Otomate is just the safest bet.

It's also the most flexible company... Honestly, the decrease in games compared to the past plays a part. I think it's good enough that they are maintaining their current lineup. It would be nice if they were a bit more creative, but I think that kind of flexibility is difficult to achieve in the Japanese market.
 
i dunno.. there are way too many landmines in the industry;;

rejet barely releases anything game-wise (and their recent ai drama + dl drama are not helping)
AI is such a plague in otome visual novels. I think Red Bell's Lament also had AI generated backgrounds (not as bad as AI generated CGs or sprites like trailer for Dorico's Library, but still pretty bad)
 
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AI is such a plague in otome visual novels. I think Red Bell's Lament also had AI generated backgrounds (not as bad as AI generated CGs or sprites like trailer for Dorico's Library, but still pretty bad)
yea.. people were saying that its the outsourced company (or whatever theyre called) thats at fault, but like. how about doing a quality check before selling a game for 60$?
 
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Reading this thread made me sad :(

I hate the use of AI not just for art but for writing as well. AI is a plague out of control nowadays and it's ruining mostly everything...
 
I actually can't remember many publisher names.
I pay more attention to the artist, the writer, and the voice cast.

Lately, a lot of games feel way too similar — almost like assembly-line products. I'm hoping for more variety and originality.

That said, I really love Live2D art, which is how I ended up remembering LicoBiTs.
I've played both of the games they've released so far and really enjoyed them. I'm really looking forward to their upcoming game, Le Mirage Mystique.
 
I wouldn't say they're flawless, but Otomate feels like the best option imo. Just my two cents...
I heard the otome market is becoming pretty niche even in Japan, so it's a huge plus that they're still consistently releasing new games in a market like this.
 
No frigging way! I will change it asap T_T thanks!!!
no problem! unfortunately its very easy to miss the signs.. i remember i followed an artist on twitter and they drew some of my favourite fetishes but then turned out theyre not an artist but an ai generator....... i followed them for months!!!!!! pick up a pencil!!!!D:
 
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I also gravitate towards indie circles! Studios are restricted by too many things; you're not making something for the love of it or for the arts, you're making it, primarily, for the profit. Which is fine. Food is food. But when passion and artistry are at the forefront, I can't help but notice and feel even more appreciative that we've got creatives pushing forward like that, it inspires me!
 
Phew, that's a tough one. When I first started, I was a huge fan of honeybee.

Otomate has certainly built up a bit of a monopoly. But with AmuLit, there's an interesting newcomer that's really making a successful mark now. So far, I've actually liked pretty much all their games—even if it's only been four or five titles; I'm not entirely sure of the exact number right now.
 
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Idea Factory/Otomate of course, it's true they have many just OK or boring games, but at least their games have the "basic" level of story, arts and cast, which are not stable or cannot be guaranteed in many other companies.
 
The following are the game companies I often contact with and like.

Idea Factory/Otomate: The painting style, characters and CG are beautiful. There will also be small games in the system, and you will not keep clicking on the text to move for Ward.
In a big company, the painter and voice actor are famous, and I like it very much.

Rejet: At first, it made Otome CDs, and later became very popular (such as Diabolik Lovers, Dance With Devils,) to launch games, FD, etc., and follow-up products. The BGM is good, and the male actor will have his own background music. The melody of OP and ED is also good.
Works often have dark styles (such as devils, demons, monsters, beast ears, etc.)

There is also a Japanese ancient background (Ken ga Kimi) game: I think it's good to play this one.:love:
 
Otomate, because they understand the basics of what makes a good otome game, and they have a consistent level of quality across their titles. Also, recently, Licobits. I love their implementation of Live2D. Though some of their writing is a little loose, overall they deliver a really enjoyable product.

I don't really follow circles or indie developers, but my first introduction was Folie Fatale, and I think they're considered indie? I'm not sure, but they're already on their third title. As far as I've seen, they implement some niche ideas in their stories, so it's nice to see that kind of variety. Their overall quality also seems consistent, from the sprites and the game itself to the merch and everything else.
 
Do you mean the situation with Virche, or is there more to it?
theres also tengoku struggle with sharaku stating he slept with both women and men, instead of a more neutral language like "slept with anyone", plus i heard homura has two lis acting like fated mates to each other. varibari with their "bromance" talks is pretty weird too. also i heard that an event for charamani allowed bl fanart, but im not sure on this part. even with crazy chain, they used weirdly vague language like "this is a love story between a woman and men", so they clearly saw theyre being suspected for delaying the game (it was before release), but they still chose such vague wording instead of what they did with wakudeki. i also have some questions regarding sullyland nursery rhyme, but thats besides the point

all of that is just my personal paranoia however, so you should always make your own decisions and come to your own conclusions
 
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