- Oct 13, 2023
- 282
- 574
Many games take a more simplistic approach to the interface, avoiding cluttering the screen or taking away from the characters visuals (as you can see with CGs having understated text-boxes, when compared to the sprites more elaborate ones)
I have to say, although simple or "ugly" UI is not at all a deal-breaker to me, I think it's pretty nice when the company pays attention to little details like that. I really loved Cafe Enchante's menu-inspired UI, it was so cute navigating through the gallery and looking at the food art! I also enjoyed the menu in Bustafellows, it was very immersive, a bit tech-y and pretty clean looking too
Some games like Period Cube or Code Realize even implement title screens that change depending on the time of the day. And the former has a MMO-inspired menu, that helps to immerse you right into the game's world
In BL games, I have to say: although Dramatical Murder is not my favorite game, the whole interface is very cool and stylish. To this day, it's one of Nitro+Chiral's (and dare I say, Nitroplus') best work in UI. Lamento has an amazing interface too, the tarot theming, the card-styles transitions, floating text-boxes and portraits are absolutely gorgeous, and the the way they use it for scene composition puts it among my favorite presentations in VNs as a whole :)
Do you think a game's UI is relevant to you? Or is it something you don't really notice, as long as the game is not too hard to navigate?
I have to say, although simple or "ugly" UI is not at all a deal-breaker to me, I think it's pretty nice when the company pays attention to little details like that. I really loved Cafe Enchante's menu-inspired UI, it was so cute navigating through the gallery and looking at the food art! I also enjoyed the menu in Bustafellows, it was very immersive, a bit tech-y and pretty clean looking too
Some games like Period Cube or Code Realize even implement title screens that change depending on the time of the day. And the former has a MMO-inspired menu, that helps to immerse you right into the game's world
In BL games, I have to say: although Dramatical Murder is not my favorite game, the whole interface is very cool and stylish. To this day, it's one of Nitro+Chiral's (and dare I say, Nitroplus') best work in UI. Lamento has an amazing interface too, the tarot theming, the card-styles transitions, floating text-boxes and portraits are absolutely gorgeous, and the the way they use it for scene composition puts it among my favorite presentations in VNs as a whole :)
Do you think a game's UI is relevant to you? Or is it something you don't really notice, as long as the game is not too hard to navigate?
maybe mistonia, its very sparkly
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