I also left Itch, even as a yandere fan. Honestly, I find the storylines way too edgy, and they're cringeworthy to read. Even for me, it's too much because I keep seeing the same character with a different design every time.
I think I was 13. *My Candy Love* (*Amour Sucre*) was really popular in my country, but since it was so expensive, I never actually played it. I really got into otomes with Cancel a Format when I was about 14.
Hmm, I feel like some of the context is getting lost. Personally, I hate it when they translate any variation of "nii" or 'nee' as "big sis" or "big bro" because it confuses a lot of people. In various fandoms, I've seen people assume that two characters are siblings or related because of that—help!
I love bad endings as long as they're not generic and make sense in the context of the character. Like, I really hate it when something super random happens out of nowhere (like Ash in Banana Fish) or when you make a super irrelevant decision and the character ends up dying or stuff like that...
OMG, I tried Invite Me too, and I was excited about the concept. Too bad it took so long. Even though I can understand the creators, I'm a little disappointed by the lack of commitment, especially when money is involved.
Since Sunny Day Jack, I no longer feel like playing demos. I don't want to fall in love with something that isn't guaranteed to be released. I think the demo should be released when most of the development is already complete.
I like Dead Wishes, I stopped looking for games there after Sunny Day Jack. The disappointment I felt toward the creator and his irresponsibility discouraged me.