That didn't seem to do anything, since I had all those patches already added. I tried doing it on a StudioNeo vanilla install too and it's the same result. For some reason it's just pulling all it's GUI images from the wrong source or not formatting them correctly from the tga files.
I ended up...
I've been scouring this thread for an answer, but nothing seems to work. I've been trying to get StudioNEO to work, but I keep ending up with glitched graphics as seen below:
img ur.com/FtSnfBg.png
What do I need to do to fix it?
I'm not entirely sure what went wrong, but this completely broke Studio until I went back to my original cf_base.unity3D file. Whenever I would load a saved scene, it wouldn't load any items or stage, plus characters were loaded overlapping on top of each other. Even the reset scene button...
So I've had the new DLC installed for awhile and working fine, though there has been one problem that I've overlooked since I was just waiting to see if anyone else had a similar issue but I haven't seen it pop yet.
In my copy of the game, many of the default clothing options (specifically...
Unfortunately it does scale the butt as well. It only really works if you simultaneously slide down the pelvis in the character creator at the same time. So it's not really ideal, but it's workable. From what I experimented with, nothing else gave me the desired effect.
Do you think you could add pelvis controls to the GUI? In the bone modifier file, this seems to correspond to cf_J_Kosi01_s. As you can see in the screenshot below, this tool works out pretty well if you want to give your girl a baby belly (with some additional tweaking of the waist/pelvis size...