Recent content by enimaroah

  1. enimaroah

    H Games wiki

    I can block spammers, and delete their contents. But I have no idea about a hanging job queue. Maybe, posts in those categories need to be patrolled, but nobody did that.
  2. enimaroah

    H Games wiki

    User Sophie blocked for three month. Need to find out how to remove the spam efficiently. Edit: mass delete did the trick.
  3. enimaroah

    Question Modding Club - read only

    Hi, since the club is not existent for a long time now, I would like to have it closed / set the read only. Today I cleaned 22 spam threads and it gets annoying since there is no real activity there. Would it be possible to get anyone's attention in that area with a different background color...
  4. enimaroah

    Question Modding Club, Visibility

    Right, it is abandoned for a long time. Active modding takes place in discord channels. I will make a last request post here to set it to read only and maybe it can be flagged as inactive.
  5. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    1) Clothes are difficult! You should start with a simpler mod, like an accessory or studio item using an unskinned mesh. 2) Make sure to use the latest version of Sb3UGS. You wont get this here in this forum, as it is dead in regards of modding.
  6. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    It is a command line tool and part of Visual Studio, forgot its name. But you dont have to get the whole VS, Ram-0-Ram has posted it several times on discord.
  7. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    The simplest way would be to make separate exports with only a few meshes. The biggest map in KK was no problem for me to export it completely. The FBX is about 6MB, 128MB for textures. You could patch Sb3UGS with the LargeAddressAwareness. It is still 32bit.
  8. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    You can set the Materials to "(none)" for all selected meshes in a single action before export, or delete the textures in the file system afterwards.
  9. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    Sorry, but the question is illogical for me.
  10. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    You can either delete the textures in the file system before import, or just ignore them in the workspace. So, what for?
  11. enimaroah

    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    There is nothing special about bumpmaps in Sb3UGS. They are handled like any other texture. What the shader of a game does with it is another matter which would have to be discussed in a modding thread about PH. But I doubt that you will find modders here for discussion. As I said via pm, the...
  12. enimaroah

    Hongfire offline?

    One thing is for sure: whining here will change nothing! There are threads in the community center for this purpose. And in the past HongFire read them even if he didn't answer. So complain there! You have my fullest support and appreciation.
  13. enimaroah

    [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    Re: (Request)Tutor For Make Map or Room Maps are usually made as item for studio. Tutorials are linked in the FP, in the modding discussion for HS on HF and in the Glossary. Posts here on AS weren't updated for a long time. You will find individual help more likely on discord server IllusionSoft.
  14. enimaroah

    [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    The problem can depend on your OS and you might need to install slimdx manually - see the release post on HF for a description. But it could also be a problem in your directx installation and you might need to reinstall directx. Until now I haven't got a report of a problem which was fixed by...
  15. enimaroah

    [Mod Discussion] (Illusion) Honey♥Select (ハニーセレクト)

    The best original for studying would be - http://bayimg.com/c0b0411658c99d442d8b52596805258b5ab984f1.jpg For dresses you always have to decide if you put in bone weights for the legs or not. The physics from DynamicBone MonoBehaviours cant work in this example, of course. Having no weights for...