Okay, after updating Izumo 4 to 1.00b this code working for me like a charm: /HSC@2D5530:izumo4.exe
Just type it in, and it will display a separate thread.
http://www.mediafire.com/?2b5od0m706n45oy
Updated link. Mistype on my part became a reason of crash, lol. Its on 2 chapter only, so not far away.
Stupid alice-soft is storing all data in saves, so its new game all the time (( Sorry about that.
Finally got patch to work smoothly. Well, it will be in effect only when you start a brand new game though.
Translated most of gameplay part, excluding some attacks and magic, and bind names.
Put these files in Data\Parameter folder of the game, be sure to backup.
http://vndb.org/r25699
Ok, guys, I've updated patch, the error shouldn't be there anymore. You need to do one thing - re-install in palette skills with " 's " in their name. Apparently I missed some of them, and they have been giving that error.
Can't test it with savefiles from etermoon, they just won't load on me...
Give more information when you get this error (party members and skills you are using just before error). If you're using my patch, you may also try to remove it for this fight (it may or may not help).
Craxuan, well, guess our way of having fun in game is different slightly then ) I personally enjoy those difficult battles, and so.
Btw, by destroying red crystals you lower level of monsters in all dungeons, or something. It was written in japanese wiki.
I also like MC's personality, though not...
Oh, kids now these days. Lazy to do sideuests, then go rambling. I'm actually glad, that game is not easy at normal difficulty, and have some challenge, not just some "click to win" gameplay.
Raise agility, then character will act faster. Skills with "quickness" will activate faster than others...
Get some anti-death enchants, and it all will become possible.
With invisible guys at the end of some waterway - just use Miroku and her insta-death skills.