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    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    @enimaroah In Honey Select are there shaders parameters and/or properties that are not show by SB3UGS? I have been trying to resolve a shader issue in a mod but I get different results depending which game file I use as a source to get what should be the exact same shader. Thanks a lot.
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    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    If you open both the mesh file and the material file at the same time in SB3UGS you can see all the material information when you select the animator and the animator material just like you did in SBPR. You also get in the render window the mesh with the texture on.
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    [Utility] SB3Utility (GUI + Script) Releases and Support Discussion

    Re: SB3Utility (GUI + Script) @Enimaroah First just to let you know, I already tried adjusting the NML's for full game and the current method with SB3UGS still work perfectly. Second, as a request since you are working with using external referenced shaders and materials, please check if we...