Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Quote:
Originally Posted by
noppyx99
Anyone know how to win ウェンディモード?
I clear all 60 turn and capture enemy general once.I still can't clear this mode yet.
This character is from the church. Keep using diplomatic cards on the religion/church. Eventually there will be scenes where you see the nun naked, and eventually *a-hem*. There seems to be some talk about human trafficking, and her being concerned about it, but I am not entirely sure, I can't read Japanese. I did see a scene where people seems to be put up on auction near the end of the 60 turns.
NOTE: cards that affect Church does not mean using cards on Church. You must use the cards on Church itself, I think.
Upon completing this arc, you get the final route, where it is 3 years instead of 1.
Quote:
Originally Posted by
adssv
That's what I meant, I didn't even realize for a while that there was a "final route" that you needed to unlock. With that route I'm up to 99% on CGs (missing 21 and 237) and 96% on events (228/237). Now to figure out the rest.
I didn't even know you can get the H-scenes of the generals in a year... 99% CG on it, thats fast.
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Quote:
Originally Posted by
noppyx99
Anyone know how to win ウェンディモード?
I clear all 60 turn and capture enemy general once.I still can't clear this mode yet.
Windy Mode has no winning condition. All you have to do in that mode is to gain as much money as possible.
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Quote:
Originally Posted by
Arisato Minato
Is there any way to avoid and event that half all of your troop that happen after the first battle ?
It cripple my defend to much that i have too much trouble in the second battle.
Most events are random. So you can save and load to avoid it. Or you go to vacation with Marybell, second in command, for the first time so you get a h-scene and your troops and the door may get recovered.
Quote:
Originally Posted by
azurebalmung
Half all troops? The events I know either halve your door/gate HP, or reduce all troops by 20%.
There is an event where the enemy instigates the town to riot, after which all your troops get halved... Once the event takes place, it does not offer any option to avoid it.
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Quote:
Originally Posted by
Arisato Minato
Windy Mode has no winning condition. All you have to do in that mode is to gain as much money as possible.
There is a winning condition, I did that route twice to realize you need to do church events. That or I just saved up enough on the second time round.
Quote:
Originally Posted by
hvanb756
There is an event where the enemy instigates the town to riot, after which all your troops get halved... Once the event takes place, it does not offer any option to avoid it.
Maybe that is due to people's bad emotions to you? I never encountered this event.
Quote:
Originally Posted by
Deathstalker22
Is there a route for the enemy female general and the enemy princess? I got their H-scenes, and I automatically released them afterwards but no more events are happening. It seems like there should be more.
They had an appearance in the ending of "Final Mode".
P.S. Completing "Final Mode" Unlocks Crazy/Berserk Mode, seems enemies are boosted in stats? Not too sure.
P.S.2 Just tried... First battle I was fighting level 36 enemies... zzz
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Can anyone tell me the effect of all defense building in game ?
I knew the first two building is wall and stone wall with block enemies except Dragoon attack. And the last two building on the right side are Hygiene Tent which allows you to you heal your troop and Soldier Camp which boost attack.
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Lets do this side by side... A little easier that way
Building Name (Building Type, cost) - Effects, if any?
Do note that the research to increase durability increases HP of buildings by 20%.
Left side List:
Quote:
Wood Bridge (Path, 10) - Can be destroyed by tactic "Bridge Drop" or "All Bridge Flushed"
Stone Bridge (Path, 20) - Can be destroyed by tactic "Bridge Drop" or "All Bridge Flushed", does more damage?
Foldable Bridge (Path, 30) - (Require Confirmation) Enemy units other than dragon riders have 30% chance of moving to another area, and reduces enemy morale by 1. Can be destroyed by tactic "Bridge Drop" or "All Bridge Flushed"
(Not sure of this name) Marked Plains (Trap, 50) - Stops the movement of mechanical enemies, walking and riding enemies have 50% chance of being unable to move to other areas.
Plain of Maze (Trap, 50) - 50% chance of causing walking, riding and mechanical enemies being unable to move to other areas. Allows tactic "Plain of Maze Follow-up attack".
Pitfall/Hole (Trap, 30) - When walking, riding, and mechanical enemies invade this area, 40% chance of them being rendered unable to act(this includes attacking). Allows Tactic "Follow-up attack on hole".
Big Pitfall/Hole (Trap, 200) - When walking, riding, and mechanical enemies invade this area, 60% chance of them being rendered unable to act(this includes attacking). Allows Tactic "Follow-up attack on hole".
Magical Trap (Trap, 100) - Monsters are stopped. Walking, riding and mechanical enemies have 25% chance of being unable to move to another area.
Tentacle Magic Trap(Trap, 200) - Monsters are stopped. Walking, riding and mechanical enemies have 50% chance of being unable to move to another area.
Barricade (Defense Building, 5) - 3 Def, 160 HP. Boost 2 defense, 3 attack. Takes damage for allies, recovers ally units' HP every turn.
Metal Barricade (Defense Building, 30) - 3 Def, 260 HP. Boost 2 defense, 7 attack. Takes damage for allies, recovers ally units' HP every turn.
Right Side:
Quote:
Wall of Soil/Clay Wall (Defense Building, 100) - 8 Def, 300HP. Boost 5 Def. Takes damage for allies, recovers ally units' HP every turn.
Stone Wall (Defense Building, 150) - 10 Def, 500HP. Boost 8 Def. Takes damage for allies, recovers ally units' HP every turn.
Tower (Defense Building, 50) - 7 Def, 300HP. Boost 15 Attack, 3 Def. Takes damage for allies, recovers ally units' HP every turn.
Cannon Tower (Defense Building, 150) - 7 Def, 300HP. Boost 22 Attack, 3 Def. Takes damage for allies, recovers ally units' HP every turn.
Castle (Defense Building, 400) - 12 Def, 700 HP. Boost 8 Attack, 8 Def. Takes damage for allies, recovers ally units' HP every turn. Allows Tactic "Castle Explosion".
Cannon Castle (Defense Building, 700) - 12 Def, 700HP. Boost 15 Attack, 8 Def. Takes damage for allies, recovers ally units' HP every turn. Allows Tactic "Castle Explosion".
Big Cannon Castle (Defense Building, 1200) - 12 Def, 700HP. Boost 20 Attack, 8 Def. Takes damage for allies, recovers ally units' HP every turn. Allows Tactic "Castle Explosion".
Fake Castle (Defense Building, 10) - 0 Def, 80 HP. No boost. Takes damage for allies, recovers ally units' HP every turn. Allows Tactic "Castle Explosion"(?).
Hygiene Camp (Defense Building, 50) - 0 Def, 200 HP. No boost. Takes damage for allies. Allows Tactic "Emergency Healing".
Soldier's Tent (Defense Building, 50) - 0 Def, 200HP. No boost. Takes damage for allies. Allows Tactic "Attack Up".
Not too sure about some parts, as I didn't use all the buildings and tactics, nor are they really useful. So this is the best I can do I guess.
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
is nice have more srpg games:3
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
One more question
How to get new event with other girls ?
I used the 5th command and the same event keep repeat again and again.
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
Quote:
Originally Posted by
Arisato Minato
One more question
How to get new event with other girls ?
I used the 5th command and the same event keep repeat again and again.
i don't think it's repeating, softhouse chara is well-known to repeating cgs! since you can't read japanese, they all looks like the same to you!
save data is up!
http://sagaoz.net/savedata/ma/mon_50040.zip
edit: added save data link!
Re: [120928] [ソフトハウスキャラ] 門を守るお仕事 + Manual [H-Game]
About the espionage command menu. Does anyone know about the effect of each command ?