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Thread: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    1. Put the ssg in the ssg folder inside the spoileral one. Done
    2. Open the game, Done
    3. then open spoileral.Select the SSG and click on the first option, the one before "bone".

    When the searchform starts calculating I get no addresses. What am I doing wrong?

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Quote Originally Posted by Yondy View Post
    1. Put the ssg in the ssg folder inside the spoileral one. Done
    2. Open the game, Done
    3. then open spoileral.Select the SSG and click on the first option, the one before "bone".

    When the searchform starts calculating I get no addresses. What am I doing wrong?
    Some people say it might be because of the patch.Maybe you should just reinstall without patching, and put your saves on a safe spots if it fails.If there's a new ssg for the new patch, I couldn't find it I'm sorry.Maybe someone reading this can find it.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Quote Originally Posted by charlieiswinner View Post
    How do u get more rooms? I wanted t build more treasure room but i don't hv enough of the normal rooms
    At any point in time, there is a limit to the maximum number of rooms you can have.

    As you capture towns, there will be the options to expand your dungeon, available at the first, third(I think? Can't recall) and fourth or fifth town capture? You can only expand the dungeon up to three times (Note: You do NOT need to fight the spear wielding heroine to unlock your final dungeon upgrade)

    After expanding the dungeon, not all rooms are usable, with some being greyed out. Simply click on them and click on the respective rooms you want to build to unlock these rooms.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    I haven't been far into the game but I can confirm some things.

    Orcs => Lvlcap 15
    Bugbears => Lvlcap 15
    Ghosts => Lvlcap 10
    Gargoyles => Lvlcap 10
    Golems => Lvlcap 10

    I'm currently stuck at the Grayhills, I can't seem to defeat the Garrison there. Any tip for monsters to use?

    Also does anyone know some monster or heroine skills?

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Quote Originally Posted by Emynona View Post
    I haven't been far into the game but I can confirm some things.

    Orcs => Lvlcap 15
    Bugbears => Lvlcap 15
    Ghosts => Lvlcap 10
    Gargoyles => Lvlcap 10
    Golems => Lvlcap 10

    I'm currently stuck at the Grayhills, I can't seem to defeat the Garrison there. Any tip for monsters to use?

    Also does anyone know some monster or heroine skills?
    I believe the level caps are according to monster lvls. As in the different genre levels, such as orcs lv1, orcs lv2 etc etc. Yet to confirm though, nor do I use every class to find out.

    Not too sure about garrison and names, but orcs(red) are good against warriors. Ghosts if I recall are good against thieves and ninjas, crawlers good against holy users, imps good against mages?

    Mostly, just level up your monsters AND use bones to boost a certain specific class a lot to get really good stats that can trample the enemies. It is fine if you fail to win in one shot, the enemies may recover with time, but they don't recover to full instantly, so take a few turns and you can take it down.

    P.S. I use orcs, and its possible to trample all enemies with ONLY orc types. In fact, I had it so easy I could spare rooms to train my heroines(All of them in the first rooms where enemies enter, in war council for additional EXP boosts), and only minimal of other classes to capture the heroines.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Oh thanks then, I'll try to do it with red orcs.

    So far I have a lot of orcs but I did not upgrade them through bones since I need my turns to finish the heroines' capture.

    I tried the stage with something like 6 max level blue orcs (Bugbears), a golem and some other units but got slaughtered. Was wishing to do it in one go to save turns and aim for Vanessa in the first playthrough.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Quote Originally Posted by Emynona View Post
    Oh thanks then, I'll try to do it with red orcs.

    So far I have a lot of orcs but I did not upgrade them through bones since I need my turns to finish the heroines' capture.

    I tried the stage with something like 6 max level blue orcs (Bugbears), a golem and some other units but got slaughtered. Was wishing to do it in one go to save turns and aim for Vanessa in the first playthrough.
    That is not impossible, but its really tough I guess. Upgrading your units with bones can help a lot, even if it does uses some turns. On second playthrough you will have a much easier time, but its up to you I guess.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Quote Originally Posted by azurebalmung View Post
    That is not impossible, but its really tough I guess. Upgrading your units with bones can help a lot, even if it does uses some turns. On second playthrough you will have a much easier time, but its up to you I guess.
    Well I figured out I could not, I guess I'll wait until new game+. Wanted to try it for the challenge but I lost too many turns in the beginning. I progressed and captured all heroines except Vanessa and Neige, grinding for the Vanessa fight.

    As a side note I guess I'll throw some info:
    Arwin's special is a magical attack that hits 3 targets.
    Olivia's special is a healing spell in the room she's in, it is a significant heal.
    Julian's special looks like an AoE attack that deals good physical damage.
    I can't tell for Reiris (purple holy particle, anti-holy attack?), Maia, Oboro and Himika (some debuffs) though.
    Last edited by Emynona; May 7th, 2012 at 12:07 AM.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Quote Originally Posted by Emynona View Post
    Well I figured out I could not, I guess I'll wait until new game+. Wanted to try it for the challenge but I lost too many turns in the beginning. I progressed and captured all heroines except Vanessa and Neige, grinding for the Vanessa fight.

    As a side note I guess I'll throw some info:
    Arwin's special is a magical attack that hits 3 targets.
    Olivia's special is a healing spell in the room she's in, it is a significant heal.
    Julian's special looks like an AoE attack that deals good physical damage.
    I can't tell for Reiris (purple holy particle, anti-holy attack?), Maia, Oboro and Himika (some debuffs) though.
    Olivia's special heals 50% in a room, and a not bad amount in a invasion battle if she gets to use it.

    Personally, I am not sure what their specials do, except for the heal. I think they all do damage, but I cant tell. I just throw all of the heroines near the 2 entrance to get EXP, and most mobs die within 2 rooms in my dungeon, so its hard to tell what effects they have...

    The way I set my dungeon:
    Place war council rooms(Boost EXP) right in front of entrances.

    From the first entrance, there is a war council room, and there would be a hospital some on an adjacent room other than to the lower left, which is probably a room for magic(room with magic symbol) or bones(slaughter house), or you can put another war council room if you want to. The reason for this is to have 5 slots for monsters. An obelisk near the room is fine too. From the room for magic or bones, lower right is a hospital, followed by another room for magic or bones. Fill the magic/bones rooms with your monsters. If you do NOT unlock all rooms on your upgrades of the dungeon, you would notice that any path from the first entrance would be filled with your monsters in AT LEAST TWO ROOMS. I generally place monsters/heroines I want to train in the war council room, and then elite monsters in the two rooms to kill off whatever leaves that room. Furthermore, all of them get healing lv1. So once your heroines/monsters are of a relatively high level, you don't even have to check their HP anymore, and almost all monsters from the first entrance would be killed within the rooms, except perhaps the stronger monsters.

    For the second entrance, if you leave the room near the entrance unopened, there are two fixed rooms that the enemies MUST pass through. But since I have monsters to spare, I used the room at the second entrance for war council(EXP, yeah~) and a hospital for the other. The two rooms stretching out are magic/bones, which can be boosted by adjacent rooms such as obelisk near them etc.

    So with just these rooms, you basically only need about 30 monsters, or 34 if you want to fill the hospital room at the second entrance, and all paths are covered twice, with healing lv1 for all (and lv2 in a room with Olivia lv5 and above). If you have extra monsters, then you can consider opening more rooms and paths, and save some monsters in case you need to replace them when they are critically injured, or when strong enemies survived past the rooms.

    Furthermore, if you throw in heroines at the war council rooms near the entrances, their EXP increase is very fast, though you might have to watch out for them in the beginning.

    Tip 1: Place Olivia in the war council room with the weak monsters/heroines that you train and they will probably survive through it easily.
    Tip 2: When starting NG+, you may not want to hire your heroines, other than your loli ninja, as each heroine takes 10 points off(Vanessa takes 12). It might be better off to use the points for more monsters at the beginning. (You can recruit the heroines, but not hire them in your army yet. The story proceeds.) Once you think you are done with your dungeon, then get your heroines.
    Tip 3: Stick to a certain group. Orc, Undead, Demon or Nature. Spending bones to upgrade that single group then will change your world. Before boosting my orcs in NG+, i had to struggle against the stronger normal monsters such as green knights. After upgrading 3~4 times, they rarely make it out of 2 rooms. Think about it. If an upgrade adds 2~3points to attack, then 3 upgrades add 6~9, and you have 5 of them in a room, that makes 30~45 in each room. Furthermore, red orcs have warrior kill ability, and mages etc seems to have lower HP? That kinda makes them hard to survive, doesn't it.
    Last edited by azurebalmung; May 7th, 2012 at 02:10 AM.

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    Re: [120427] [アストロノーツ・シリウス] デモニオン ~魔王の地下要塞~ [H-Game]

    Can anyone help me out here?

    I fulfilled the conditions to recruit Arwin (Defeating her in the room that has her weakness Zombie, 3 times, getting a H-Scene everytime I did that) and train her twice.

    The window popped out saying that she had become my ally and joined my forces, I even get access to her bonus which is building a new room that allows you to build nature type monsters (Slime, Crawler, and Golem). But the problem is, I can't summon her.

    Anyone know the reason and how to fix it? Or is it somethingI did wrongly?

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