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Thread: Password protected .noa?

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    Senior Member pingtoryan's Avatar
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    Password protected .noa?

    I've dug into one of those games that uses .noa as package, but apparently one is password protected (Worse yet, the only one that is password-protected is the package that contain the EVCG; I've successfully dug out the BGM and some other stuff).

    Is there any way to get around it somehow? I've heard something about dumping and repacking it without password elsewhere, but that makes no sense to me.

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    ピュア&イノセント Checkmate's Avatar
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    Re: Password protected .noa?

    Can you tell me what game? I've never came across one, so I'm not very sure how do they "password protect" noa but I assume it means encrypted noa.

    Also screenshot me the folder that contain the game .exe and the package file that you want to extract

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    Senior Member Ren Nanase's Avatar
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    Re: Password protected .noa?

    I have had a similar issue with one game forgot what it was.
    Some info about it here :http://wiki.multimedia.cx/index.php?...d_Image_format

    BTW checkmate are you able to change the posting things to try and include screenshots of the files/folders when people are asking for help with games etc? as well as the games lol so people dont have to ask as often?
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    Re: Password protected .noa?

    We don't have a dedicate section for ripping CG but for general help it is listed as "A screenshot" is often required.

    If he means the encrypted noa, then it can be decrypted rather easy using EntisGLS of crass. Again, I'm not sure what he means by "Password protected noa"

    For example of Oniichan Sharing:

    I run this command in CLI (cmd.exe) in crage

    Code:
    crage.exe -p D:\Staging\onishare\data01.noa -O exe="D:\Staging\onishare\onishare.exe" -o D:\Staging\onishare\Ripped  -u EntisGLS
    -p switch to locate the noa file you need to extract
    -O Ouput switch (extract) operation
    -exe specify the program execution, so EntisGLS can get the decrypt key from it
    -o Output location (optional)
    -u specify the cui - this is Entis engine - you must have EntisGLS in your cui folder.
    Last edited by Checkmate; September 30th, 2013 at 01:53 PM.

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    Bugs report belong to the Site Support, not my inbox.

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    Re: Password protected .noa?

    It's that very game that I'm talking about - it's still very fresh so I'm rather reluctant of asking it.

    Your command worked, Checkmate. Thank you for the insight...that's something a layman like me can never hope to accomplish, as I am not very computer literate nor too knowledgeable in these stuff (it's mostly Westside, CrageGUI, ExtractData, and a site or two that tells what-to-use that brought me this far, and I've only dabbled into asmodean CMD tools when I had to work with Dracu-Riot).

    I might as well as provide the back-story on why I formed the "password protected" .noa thing, for the sake of knowledge.


    Figure 1: The game's directory





    Figure 2: CrageGUI fails, requiring end process of crass.exe to make it stop



    Figure 3: Set CrageGUI to ignore errors, result. At least it won't keep going.


    Figure 4: Attempt to use noa Archiver to open, the archive calls for password - *This is where I formed the hypothesis that it is password-protected, and why CrageGUI failed to get past it*


    Figure 5: Attempt to extract without password: error, nothing was accomplished


    data2.noa (probably system-related stuff) and data3.noa (the one that contain EVCGs) are encrypted (calls for password in noa archiver and fails to be extracted by just CrageGUI) while data1.noa and data4.noa can be easily extracted via CrageGUI or noa archiver.



    When I tried the command for the first time, it got stuck and failed due to the game being installed in place that cause problem (namely, Program Files, which contain a space). I uninstalled the game and re-installed on the root of drive C, completed with maker folder. The command then worked smoothly after the necessary adjustments.

    Again, thank you for sharing the command...This, and the insight gained, might be useful if I run into something like this again in the future...

    I think I can take it from here converting all the eri back into bmp, one by one if need be.
    Last edited by pingtoryan; September 30th, 2013 at 03:56 PM. Reason: spoiler failure

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    Re: Password protected .noa?

    You don't need to uninstall and reinstall, just copy it elsewhere. I haven't came by an eroge that force me to install to play - I just install them in a server of mine, and copy the rest to my ero system. It works each and everytime without issues (as long as you have all the dependencies installed, such as visual basic runtime/direct-x)

    lol... you don't do that one by one, use meiplayer, it has a mass conversion tool there.

    Well, anyhow, I'm glad you get it working then. I'm willing to educate en masses the English community on how to rip and process every game CG pack out there.
    Last edited by Checkmate; September 30th, 2013 at 08:49 PM.

    I only post what I bought. My uploads are for those who share the same taste but could not easily import them. If you can buy the game, please do it to support the company.
    Bugs report belong to the Site Support, not my inbox.

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    Senior Member Ren Nanase's Avatar
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    Re: Password protected .noa?

    Should make some video tutorials oneday to show certain programs/company games
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    Re: Password protected .noa?

    I don't have such luxury (time) to do so

    I only post what I bought. My uploads are for those who share the same taste but could not easily import them. If you can buy the game, please do it to support the company.
    Bugs report belong to the Site Support, not my inbox.

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    Re: Password protected .noa?

    I would make them if i knew all the trick and tools
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    ピュア&イノセント Checkmate's Avatar
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    Re: Password protected .noa?

    You can start by working on my first tuturial in the Kii.re Section :o

    I only post what I bought. My uploads are for those who share the same taste but could not easily import them. If you can buy the game, please do it to support the company.
    Bugs report belong to the Site Support, not my inbox.

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