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Thread: ITH and Translation Aggregator Guide

  1. #151
    动漫 定义了 宇宙 darknessblade's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by progste View Post
    The version I posted works on windows 10 updated to the latest version

    odly enough when i download and try it, it will not work??
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  3. #152
    Your dear leader Frankincense's Avatar
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    Re: ITH and Translation Aggregator Guide

    Hi everyone.

    Since photobucket didn't work anymore, I took the liberty of recovering renano's images and replacing the links so that you could see them again. Apart from that, nothing else changed.




    Hello everyone~

    If you're reading visual novels and depend on translation programs and text hookers, here's a small guide into the new ITH (Interactive Text Hooker) that has been developed.

    I'll update more if there are people who need help with other things. For now, I'll just show the basics of ITH and a few things about Translation Aggregator (TA).

    I'm sure there are people who use Chiitrans. That's also another choice, but this thread will focus more on ITH and Translation Aggregator.

    ---

    Updated: 16 September 2014 (EST)

    A solution to the game Wolf RPG. If you have a similar game, then scroll to the bottom of this post, labelled "Solution to Wolf RPG", to find the solution.

    ---

    Quick Note


    - Some of the things in this guide may require ATLAS, a translation program.
    - Here is the site for those unfamiliar: http://www.fujitsu.com/global/servic...las/downloads/

    Like I mentioned, this small guide is to mainly help people with ITH and TA. I won't go into detail about ATLAS, but I would recommend it for 'quick, overall translations'.

    ---

    Interactive Text Hooker

    1. First thing you should check is when you open ITH and your game...

    - Go to ITH and press the 'Process' button.
    - Search for the name of your game.
    - Click the game's name and click 'Add Profile'. Press 'OK'.

    Here's an example below. My game's name is 'PersonA'.

      Spoiler: Step 1 


    2. To make sure it's added, go to ITH and press 'Profile'.

    Here's an example below. As you can see, the game is added.

      Spoiler: Step 2 


    3. Next, go to ITH and press 'Option'. Make sure these are checked and press 'OK'.

    - Auto attach
    - Auto insert
    - Auto copy to clipboard
    - Auto suppress repetition

    These enable the translation from Japanese to English and captures the text.

    Here's an example below.

      Spoiler: Step 3 


    4. In ITH, insert the hook you have in that rectangular white box.

    I'll be using my hook /HW4@42E3A2.

    As you can see below, my text is all jumbled repeated Japanese...

      Spoiler: Step 4 


    5. After you type the hook and press 'Enter', you then press 'Hook' on ITH.

    Scroll to find your hook. It should be labelled 'UserHook' or labelled with the numbers and letters you inserted as the hook. Then select that hook and press 'OK'.

    See below for the example.

      Spoiler: Step 5 


    6. Click the text/dialogue box in your game or anywhere so ITH can detect/pick up the text with its new hook you inputted.

    See below... just click somewhere so ITH can generate your new hook.

      Spoiler: Step 6 


    7. Go back to the front of ITH, and scroll until you find 'UserHook' or whichever new hook you inputted, and pick the hook that corresponds and displays the right text for your game.

    See below for the example.

      Spoiler: Step 7 


    Result: It should generate the text like this picture below.

      Spoiler: Result 


    8. Go to ITH, and press 'Save'. This saves the hook and makes sure that if you open ITH again, the hook you used will be there the next time you play.

    9. Please close/exit ITH. Then open it up again. If you did it correctly, when you press 'Profile', you should see your hook.

    Here is an example.

      Spoiler: Step 9 


    ---

    Translation Aggregator

    Once you have downloaded TA and saved it in a suitable location, please check the following things to get you started.

    1. Please download Mecab and the edict files for Jparser.

    Mecab

    - Download Mecab here: http://code.google.com/p/mecab/downloads/list
    - If you haven't installed Mecab before, download the '.exe' (execution file).
    - If you have installed it before, just download the updates with the extensions '.tar.gz'.
    - When installing, choose a dictionary other than 'UTF16' like 'UTF8'.

    Jparser


    - Download Jparser here: http://www.csse.monash.edu.au/~jwb/edict_doc.html
    - Download either 'edict.gz' or 'edict2.gz' or both.
    - Decompress it and put it in TA's 'dictionaries' folder.

    Please see below if you aren't sure.

      Spoiler: TA Step 1 




    2. Open TA, click 'Tools', and make sure these two things are checked.

    - Translate from = Japanese
    - Translate to = English

    Here's an example just in case.

      Spoiler: TA Step 2 




    3. If you have done it correctly, you can open TA with ITH and your game running.

    As you can see below, Jparser can translate text if you hover over the word. You can see Mecab is functioning and the other translation boxes as well.

      Spoiler: TA Step 3 


    ---

    Extra Tip for Translation Aggregator

    If you would like to see your game's top menu bar in English, please do the following.

    1. When you open TA, go to 'Tools', and go to 'Launch Text Hooker'.

    If you're not sure, here's a picture.

      Spoiler: Extra 1 


    2. Find your game and double-click it or press 'Open'. Once done, please click 'OK'.

    Here's an example. My game is 'PersonA'.

      Spoiler: Extra 2 


    3. Hover over your game's menu bar and it should change to English.

    See below for an example.

      Spoiler: Extra 3 


    ---

    Solution to Wolf RPG

    Give thanks to @Abdalmaus ; and @Sakimichi ; for their time and effort in providing the solution.



    1.
      Spoiler: Sakimichi's Solution 
    /Ks2 should work, but if no one can answer you question I suggest using VNR. https://code.google.com/p/annot-player/
    WolfEngine doesn't need any hook codes and the repetitions are already removed.
    Plus Chiitrans2 is already an abandonware.


    Go to preferences and do this:


    Run the game and Go to options:


    2.
      Spoiler: Abdalmaus's Solution 

    Update
    If anyone ever run into the same problem as me:
    Run the game through agth separately instead of trying to start it from Chii.
    Command line I was recommended is: "c:/agth.exe" /c /x3 /kf64:16 /ks2 "game.exe"
    Turn on Chii after you set it with the right monitored thread on AGTH.
    Check "Enable clipboard monitoring" on Chii and "Check for repeating phrases"
    If you're using ChiiTrans2, just run game and select "AGTH inject (...)"

    Now I got both software working as I wanted
    VNR is perfect for me to play VNs and some other games on fullscreen (specially with widescreen)
    And Chii for windowed RPGs!

    I take no credit on that solution, I'm not sure if I can mention other forums here.


    ---

    If you have any questions, comments, suggestions, or anything else please feel free to do so.

    Additional Info:

    Here you can find an excellent guide to Text Hooker by Aero:

    http://amaenboda.wordpress.com/2012/...o-using-atlas/

    Thank you for reading~

    Enjoy your games. ^^

    Edit: as of March 2014, Google have updated their API so TA cannot communicate with it anymore. There's a highly beta, untested fix located here
    You can download them from there or the link below:
    Attachment 4078
    Attachment 4077
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  4. #153
    孤独な騎士王 KingArturia's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by Frankincense View Post
    Hi everyone.

    Since photobucket didn't work anymore, I took the liberty of recovering renano's images and replacing the links so that you could see them again. Apart from that, nothing else changed.




      Spoiler: Original Post Edit 
    Hello everyone~

    If you're reading visual novels and depend on translation programs and text hookers, here's a small guide into the new ITH (Interactive Text Hooker) that has been developed.

    I'll update more if there are people who need help with other things. For now, I'll just show the basics of ITH and a few things about Translation Aggregator (TA).

    I'm sure there are people who use Chiitrans. That's also another choice, but this thread will focus more on ITH and Translation Aggregator.

    ---

    Updated: 16 September 2014 (EST)

    A solution to the game Wolf RPG. If you have a similar game, then scroll to the bottom of this post, labelled "Solution to Wolf RPG", to find the solution.

    ---

    Quick Note


    - Some of the things in this guide may require ATLAS, a translation program.
    - Here is the site for those unfamiliar: http://www.fujitsu.com/global/servic...las/downloads/

    Like I mentioned, this small guide is to mainly help people with ITH and TA. I won't go into detail about ATLAS, but I would recommend it for 'quick, overall translations'.

    ---

    Interactive Text Hooker

    1. First thing you should check is when you open ITH and your game...

    - Go to ITH and press the 'Process' button.
    - Search for the name of your game.
    - Click the game's name and click 'Add Profile'. Press 'OK'.

    Here's an example below. My game's name is 'PersonA'.

      Spoiler: Step 1 


    2. To make sure it's added, go to ITH and press 'Profile'.

    Here's an example below. As you can see, the game is added.

      Spoiler: Step 2 


    3. Next, go to ITH and press 'Option'. Make sure these are checked and press 'OK'.

    - Auto attach
    - Auto insert
    - Auto copy to clipboard
    - Auto suppress repetition

    These enable the translation from Japanese to English and captures the text.

    Here's an example below.

      Spoiler: Step 3 


    4. In ITH, insert the hook you have in that rectangular white box.

    I'll be using my hook /HW4@42E3A2.

    As you can see below, my text is all jumbled repeated Japanese...

      Spoiler: Step 4 


    5. After you type the hook and press 'Enter', you then press 'Hook' on ITH.

    Scroll to find your hook. It should be labelled 'UserHook' or labelled with the numbers and letters you inserted as the hook. Then select that hook and press 'OK'.

    See below for the example.

      Spoiler: Step 5 


    6. Click the text/dialogue box in your game or anywhere so ITH can detect/pick up the text with its new hook you inputted.

    See below... just click somewhere so ITH can generate your new hook.

      Spoiler: Step 6 


    7. Go back to the front of ITH, and scroll until you find 'UserHook' or whichever new hook you inputted, and pick the hook that corresponds and displays the right text for your game.

    See below for the example.

      Spoiler: Step 7 


    Result: It should generate the text like this picture below.

      Spoiler: Result 


    8. Go to ITH, and press 'Save'. This saves the hook and makes sure that if you open ITH again, the hook you used will be there the next time you play.

    9. Please close/exit ITH. Then open it up again. If you did it correctly, when you press 'Profile', you should see your hook.

    Here is an example.

      Spoiler: Step 9 


    ---

    Translation Aggregator

    Once you have downloaded TA and saved it in a suitable location, please check the following things to get you started.

    1. Please download Mecab and the edict files for Jparser.

    Mecab

    - Download Mecab here: http://code.google.com/p/mecab/downloads/list
    - If you haven't installed Mecab before, download the '.exe' (execution file).
    - If you have installed it before, just download the updates with the extensions '.tar.gz'.
    - When installing, choose a dictionary other than 'UTF16' like 'UTF8'.

    Jparser


    - Download Jparser here: http://www.csse.monash.edu.au/~jwb/edict_doc.html
    - Download either 'edict.gz' or 'edict2.gz' or both.
    - Decompress it and put it in TA's 'dictionaries' folder.

    Please see below if you aren't sure.

      Spoiler: TA Step 1 




    2. Open TA, click 'Tools', and make sure these two things are checked.

    - Translate from = Japanese
    - Translate to = English

    Here's an example just in case.

      Spoiler: TA Step 2 




    3. If you have done it correctly, you can open TA with ITH and your game running.

    As you can see below, Jparser can translate text if you hover over the word. You can see Mecab is functioning and the other translation boxes as well.

      Spoiler: TA Step 3 


    ---

    Extra Tip for Translation Aggregator

    If you would like to see your game's top menu bar in English, please do the following.

    1. When you open TA, go to 'Tools', and go to 'Launch Text Hooker'.

    If you're not sure, here's a picture.

      Spoiler: Extra 1 


    2. Find your game and double-click it or press 'Open'. Once done, please click 'OK'.

    Here's an example. My game is 'PersonA'.

      Spoiler: Extra 2 


    3. Hover over your game's menu bar and it should change to English.

    See below for an example.

      Spoiler: Extra 3 


    ---

    Solution to Wolf RPG

    Give thanks to @Abdalmaus ; and @Sakimichi ; for their time and effort in providing the solution.



    1.
      Spoiler: Sakimichi's Solution 
    /Ks2 should work, but if no one can answer you question I suggest using VNR. https://code.google.com/p/annot-player/
    WolfEngine doesn't need any hook codes and the repetitions are already removed.
    Plus Chiitrans2 is already an abandonware.


    Go to preferences and do this:


    Run the game and Go to options:


    2.
      Spoiler: Abdalmaus's Solution 

    Update
    If anyone ever run into the same problem as me:
    Run the game through agth separately instead of trying to start it from Chii.
    Command line I was recommended is: "c:/agth.exe" /c /x3 /kf64:16 /ks2 "game.exe"
    Turn on Chii after you set it with the right monitored thread on AGTH.
    Check "Enable clipboard monitoring" on Chii and "Check for repeating phrases"
    If you're using ChiiTrans2, just run game and select "AGTH inject (...)"

    Now I got both software working as I wanted
    VNR is perfect for me to play VNs and some other games on fullscreen (specially with widescreen)
    And Chii for windowed RPGs!

    I take no credit on that solution, I'm not sure if I can mention other forums here.


    ---

    If you have any questions, comments, suggestions, or anything else please feel free to do so.

    Additional Info:

    Here you can find an excellent guide to Text Hooker by Aero:

    http://amaenboda.wordpress.com/2012/...o-using-atlas/

    Thank you for reading~

    Enjoy your games. ^^

    Edit: as of March 2014, Google have updated their API so TA cannot communicate with it anymore. There's a highly beta, untested fix located here
    You can download them from there or the link below:
    Attachment 4078
    Attachment 4077
    Original post have been edited to make the images available once more. Again I would like to thanks Frank for keeping this thread alive so future users is able to benefit from this post.

    ~Down to Zero We Go~

    アルトリア-セイバー-ペンドラゴン - 騎士王
    「——問おう, 貴方が私のマスターか?」

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  6. #154
    动漫 定义了 宇宙 darknessblade's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by KingArturia View Post
    Original post have been edited to make the images available once more. Again I would like to thanks Frank for keeping this thread alive so future users is able to benefit from this post.
    could you maybe upload the version you are using,
    since every version i try will not work, (i am following the guide step by step)
    (asus n76vz win10 fall update)
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    Your dear leader Frankincense's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by darknessblade View Post
    could you maybe upload the version you are using,
    since every version i try will not work, (i am following the guide step by step)
    (asus n76vz win10 fall update)
    You can get ITHVNR from https://github.com/mireado/ITHVNR/releases

    Can you post screenshots? I want to see what your error message looks like.
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  8. #156
    动漫 定义了 宇宙 darknessblade's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by Frankincense View Post
    You can get ITHVNR from https://github.com/mireado/ITHVNR/releases

    Can you post screenshots? I want to see what your error message looks like.
    as requested:
    left are the errors of the version you provided
    on the right is the other problem i have, with each other ITH version (both ITH are run in admin modus)
    Attachment 18125
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  9. #157
    Your dear leader Frankincense's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by darknessblade View Post
    as requested:
    left are the errors of the version you provided
    on the right is the other problem i have, with each other ITH version (both ITH are run in admin modus)
    Attachment 18125
    The link is broken. Can you try uploading the images to postimage.org instead?
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  10. #158
    动漫 定义了 宇宙 darknessblade's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by Frankincense View Post
    The link is broken. Can you try uploading the images to postimage.org instead?
    https://**********/a/NyXS2
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    Your dear leader Frankincense's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by darknessblade View Post
    Do you have Visual C++ Redistributable for Visual Studio 2015 (x86) installed?
    https://www.microsoft.com/download/d....aspx?id=48145

    (BTW, imgur banned ASF, so images hosted there will not appear here. I already saw your screenshot though.)
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  12. #160
    动漫 定义了 宇宙 darknessblade's Avatar
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    Re: ITH and Translation Aggregator Guide

    Quote Originally Posted by Frankincense View Post
    Do you have Visual C++ Redistributable for Visual Studio 2015 (x86) installed?
    https://www.microsoft.com/download/d....aspx?id=48145

    (BTW, imgur banned ASF, so images hosted there will not appear here. I already saw your screenshot though.)
    its now working.

    which is odd since i already had visual C++ installed. (could have been the wrong version)
    ironically the text is in korean, (which i do not mind, since i know which button is wich)
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