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Thread: Polkadot Bikini

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    Polkadot Bikini



    CustomList: roy12_ss06.unity3d

    IDs:
    • Swimsuit 209906

    Install:
    Extract the abdata folder of the 7z into your HS main directory, if asked to merge, say yes.

    Uninstall:
    Remove these files:
    abdata/List/characustom/roy12_ss06.unity3d
    abdata/Chara/roy12_mod/doa_polkadot.unity3d

    Version History:
    • Initial release

    [DOWNLOAD]

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    Re: Polkadot Bikini

    Love your stuff roy. Thanks for all your mods and your great blog.

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    Re: Polkadot Bikini

    Hi roy12, this will sort of out of topic but still related with your creations, so im want to ask something.

    Is it impossible at the current game engine states to make your DOA head morphs compatible or adjustable with vanilla HS body parts?, i really love Tina's Headmorphs because it may be the closest morph to resembling caucasian mouth jaw and cheek, but since its "hard cased" / unchangeable it can't be use to make a new original creation with adjustable wides or heights for the face.

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    Re: Polkadot Bikini

    Quote Originally Posted by Shiromarui View Post
    Hi roy12, this will sort of out of topic but still related with your creations, so im want to ask something.

    Is it impossible at the current game engine states to make your DOA head morphs compatible or adjustable with vanilla HS body parts?, i really love Tina's Headmorphs because it may be the closest morph to resembling caucasian mouth jaw and cheek, but since its "hard cased" / unchangeable it can't be use to make a new original creation with adjustable wides or heights for the face.
    It doesn't seem possible without modifying the actual head skeleton everywhere in the game, so no.

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